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Proc to set uo Tool Tips
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First it is in RosAsm style.
Sorry I am addicted to its simplicity of use.
The Proc is called from Dialog initiation
Sorry I am addicted to its simplicity of use.
The Proc is called from Dialog initiation
Assembly Syntax (Toggle Plain Text)
[Counter:D$ 0] ; Call for the first ToolTip Call SetTTip D$hdlg, ; H Dialog Handle of Dialog or Window 1, ; Tool tip number ID 1, ; Normal (not balloon 2 is balloon type) b_calculate,; Control ID number 1 ; Text Pointer to Ressource or pointer to a String ;To show success it returns with the HANDLE of the created Tool tip
[ToolTipsHandles: 0 #16] ; Space for 16 handles [TOOLINFOS: 0 #(48*16)] ; Space for 16 Structures [Mode1 &TTS_NOPREFIX + &TTS_ALWAYSTIP] ; declaration of values [Mode2 Mode1 + &TTS_BALLOON] [uFlags &TTF_SUBCLASS + &TTF_IDISHWND] Proc SetTTip: ;; Only individuals Each one has its complete system. The Proc maintains the data ;; Arguments @hWnd, ; Dialog or Window H @ttnb, ; Tool tip Number @Mode, ; Normal 1, Balloons 2 @CtlID, ; ID of Control @ttText Uses ebx [@ToolMode: ?] [@hToolHandle: ?] If D@ttnb > 16 Call 'USER32.MessageBoxA' D$hdlg, {'Only 16 Possible',0}, ; Text message {'ToolTip Id TOO High',0}, ; Box title 0 ; Box style jmp X1>> End_If ; Setup TOLINFO mov eax 48 ; Set for Base 0 dec D@ttnb mul D@ttnb add eax TOOLINFOS ;ToolInfo base mov ebx eax nop ;Setup TOOLINFO(Array) mov D$ebx 48 ; .cbSize mov D$ebx + 4 uFlags ; .uFlags mov eax D@hWnd mov D$ebx + 8 eax ; .hWnd Call 'USER32.GetDlgItem' eax , D@CtlID mov D$ebx + 12 eax mov eax D$hInstance mov D$ebx + 32 eax mov eax D@ttText mov D$ebx + 36 eax If D@Mode = 1 mov D@ToolMode Mode1 Else mov D@ToolMode Mode2 End_If Call 'USER32.CreateWindowExA' 0,TOOLTIPS_CLASS,0, D@ToolMode,0,0,0,0, D@hWnd,0, D$hinstance,0 ; Local Handle of Tool Tip mov D@hToolHandle eax Call 'USER32.SendMessageA' eax,;D@hToolHandle, ; Handle to tooltip 1 &TTM_ADDTOOL, 0, ebx;TOOLINFO ; Ptr to tool mov eax D@hToolHandle ; show valid handle,it is in the array anyway mov edx D@ttNb ;dec edx ; base to 0 was done at top sal edx 2 ; mult by 4 mov ebx HandlesArray add ebx edx mov D$ebx eax inc D$Counter ; Satellite for Controlling display X1: EndP
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Sorry I saw a little thin missing
and I cannopt find < EDIT >
(being new here)
[HandlesArray: 0 #16]
the place holder for the handles.
An other thing:
I assumed that the Handle for the Instance is called hInstance
to allow other names an extra parameter shoud be passed to the proc
declaring it as @hInstance
and changing all $ to @ $=Global @ = Stack local for hInstance(not many)
Sorry for the inconveniance.
I am in the editing buisness !!!
; to toggle vision of tool tip
Proc TTToggle:
Arguments @ID,
@ONOFF ;0,1 ON OFF
uses ebx
mov ebx HandlesArray
mov eax D@ID
dec eax
shl eax 2
add ebx eax
mov eax D@ONOFF
;mov edx D$ebx
mov ebx D$ebx
Call 'USER32.SendMessageA' ebx,
&TTM_ACTIVATE,
eax, ; True/False
0
EndP
gbr.
and I cannopt find < EDIT >
(being new here)
[HandlesArray: 0 #16]
the place holder for the handles.
An other thing:
I assumed that the Handle for the Instance is called hInstance
to allow other names an extra parameter shoud be passed to the proc
declaring it as @hInstance
and changing all $ to @ $=Global @ = Stack local for hInstance(not many)
Sorry for the inconveniance.
I am in the editing buisness !!!
; to toggle vision of tool tip
Proc TTToggle:
Arguments @ID,
@ONOFF ;0,1 ON OFF
uses ebx
mov ebx HandlesArray
mov eax D@ID
dec eax
shl eax 2
add ebx eax
mov eax D@ONOFF
;mov edx D$ebx
mov ebx D$ebx
Call 'USER32.SendMessageA' ebx,
&TTM_ACTIVATE,
eax, ; True/False
0
EndP
gbr.
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