Who said anything about feature releases anyway?
Jbennet did as I quoted when I mentioned them. I'll do it again for you:
and sp3 doesnt bring anything new apart from NAP which will not make any difference to 99% of users. Some have reported a small performance boost of under 10%.
SP3 is more of a rollup than a feature release
Infarction, a new Windows every 2-3 years means that we have to upgrade that often just to keep up. And from what Vista brought to the table, the hardware have to go through the same too.
From my point of view, it's just one big expensive cycle that goes something like this:
New Windows come out, spend six months upgrading hardware to meet requirements
Upgrade to new OS, spend a year (or more? some people still haven't stopped) fussing about change.
Spend additional six months working out the kinks and getting used to new system.
Oops, new Windows is out again. Spend six months upgrading hardware.
This is probably an argument we can't agree on, but I'm going to respond anyways.
Vista is somewhat peculiar for a Windows release in both the time it took to release and the sudden leap in min requirements. And while I agree that the leap was pretty extreme, IMHO a large part of it was allowable. But lets look at previous Windows releases for a second:
* Win95 came out in 1995 (duh) and ran on a 386 with 4MB of RAM. The computer I had back then was a 133MHz (I forget the RAM though)
* Win98 came out in '98 and ran on a 486 with 16MB of RAM. My computer around then was a 350MHz with 32MB of RAM.
* WinME sucked
* Win2K ran on a 133MHz with 64MB of RAM. I still had the 350.
* WinXP (2001) ran on a 233MHz with 64MB of RAM. By then I was building a 1.2GHz with 128MB of RAM (those were the days...)
Win XP lasted well through my 3.2GHz with 1GB of RAM and Athlon 2500+ with 1GB RAM.
* Windows Vista (2007) required 800MHz and 512MB RAM and DX9. A sizeable jump, and this was the min. Premium requirements are 1GHz and 1GB of RAM, and DX9. Slightly more. However, my point is that technically, a computer from several years earlier would only require a RAM upgrade to run it. When I got my copy, I build a relatively cheap system (~$500) featuring a dual-core, 2GB of RAM, and DX10. Runs great. The system requirements certainly were a jump (and 2GB really should be the min for Premium) but it's not that hard to get a Vista-capable system. And if that's not an option, there are plenty of PCs that already have XP on them, plus XP isn't being cut for support yet. You can still have a supported Windows OS for your 233MHz computer from the mid-90s.
> They are splitting up the components of it so e.g the graphical server isnt a part of the
> main kernel to prevent a GUI crash taking out the system
So something everyone else was doing 20 years ago is finally realised by MS as a good thing.
With a decent modular kernel, we wouldn't need a new OS every time there's a new version of say DirectX to be pushed out for the masses.
Yeah, I'm looking forward to seeing how modular it'll be. This opens lots of options for user customizations too. Also probably creates a few new security issues, but that should be good in the long run.
I mean, if they actually ever finished a product they would go out of business. They have to churn the products to keep the revenue streams alive.
Yeah, and what software company doesn't have a model like that?