Forum: C++ Jan 22nd, 2005 |
| Replies: 24 Views: 4,339 Re: How many different numbers are there? Here's a nifty little code
Be wary though. You can only enter 100 numbers at a time. If you want to add more, either increase your array size, or try dynamic initialization. You should be knowing... |
Forum: C++ Jan 22nd, 2005 |
| Replies: 3 Views: 3,788 Re: Dynamic Initialization implies Dynamic Help Well. Gee. Thanks. Lol.
I didn't mean to sound smart, I was just gabbing.
I am not a masochist, blame it on my educational system. They're the ones forcing FoxPro, C++, Q-Basic, V-Basic on us, on... |
Forum: C++ Jan 21st, 2005 |
| Replies: 3 Views: 3,788 Dynamic Initialization implies Dynamic Help Hi again. I'm here to wreck your world.
Just kidding.
How's your new year, all of you? Going on swell? Eid Mubarak to all Muslims.
Bypassing the small talk, I'm here to query you on a doubt I have... |
Forum: Game Development Dec 29th, 2004 |
| Replies: 14 Views: 5,865 Re: Graphics.h turmoil I'm not hardheaded, I'm just plain stupid.
Thanks for the replies though. I quit Borland. Working with Turbo. It seems to work now.
I hereby deem this forum closed.
Thanks again!
Cheerio, Me. |
Forum: Game Development Dec 26th, 2004 |
| Replies: 14 Views: 5,865 Re: Graphics.h turmoil Thanks, but either I'm just stupid, or I'm still wading.
int graphdriver = VGA;
int graphmode = VGAHI;
int graphicerr = 0;
//Directory for BGI Drivers
char driverpath[]="C:\BC5\BGI";
... |
Forum: Game Development Dec 24th, 2004 |
| Replies: 14 Views: 5,865 Re: Graphics.h turmoil It just turned Christmas half-an-hour ago!
HAPPY LORD JESUS' 2004th BIRTHDAY ANNIVERSARY!
HAPPY KRIS KRINGLE DAY!
OK, I'm getting desperate. Thanks for your help, jwenting, but could you (or... |
Forum: Game Development Dec 24th, 2004 |
| Replies: 14 Views: 5,865 Re: Graphics.h turmoil Well...gee..uh...thanks...that flew right over my head. :!:
In a previous (though locked) thread (yup...here) (http://www.daniweb.com/techtalkforums/thread14919.html), one of the guys said "Change... |
Forum: C++ Dec 24th, 2004 |
| Replies: 29 Views: 6,715 |
Forum: Game Development Dec 24th, 2004 |
| Replies: 14 Views: 5,865 Re: Graphics.h turmoil Uh-huh, sorry. You know what they say, programming is a big ocean. You might say I've learned quite a bit(not a touch, if you find that offensive, woah :o :( ), enough to help me wade through.
OK,... |
Forum: Game Development Dec 23rd, 2004 |
| Replies: 14 Views: 5,865 Graphics.h turmoil Excuse me, but I'm a newbie.
I have 2 years worth of learning in Borland C++ 5.0 and know a touch of programming in C++ and OOP Programming, as well as file handling.
My main concern in starting... |