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OpenGL in VC++ 2005
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It is well explained in MSDN :
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To add .lib files as linker input in the development environment
Open the project's Property Pages dialog box. For details, see -Setting Visual C++ Project Properties.
-Click the Linker folder.
-Click the Input property page.
-Modify the Additional Dependencies property.
To programmatically add .lib files as linker input
And also, may be added at the beginning of the program code as an alternative.
C++ Syntax (Toggle Plain Text)
#pragma comment(lib, "opengl32.lib"); #pragma comment(lib, "glu32.lib");
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