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Re: Creating a good game

 
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Nov 2nd, 2006
You just managed to create a "Hello World" program, and now you're trying to create an MMORPG? Be realistic. To write a game you need:
  • Be proficient in C/C++. This means you need to know how to write complex classes without runnining to a forum for help.
  • Learn a graphics library such as OpenGL or DirectX. Without them, you'd be forced to write your own graphics library just to draw something like a square. OpenGL and DirectX are a whole new can of worms, though.
  • To write a 3D game, you need to have good 3D math skills. You should be completely comfortable with vectors, matrices, and the like.
  • And the list goes on...

Don't want to discourage you or anything, but I'm just saying you're biting off a bit more than you can chew. Please, PLEASE learn C++ well, and then you can start learning OpenGL (and starting in OpenGL means 2D games, too).
"Technological progress is like an axe in the hands of a pathological criminal."

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