•
•
•
•
What is DaniWeb IT Discussion Community?
You're currently browsing the Java section within the Software Development category of DaniWeb, a massive community of 427,316 software developers, web developers, Internet marketers, and tech gurus who are all enthusiastic about making contacts, networking, and learning from each other. In fact, there are 2,849 IT professionals currently interacting right now! Registration is free, only takes a minute and lets you enjoy all of the interactive features of the site.
Please support our Java advertiser: Lunarpages Java Web Hosting
Views: 2197 | Replies: 3
![]() |
•
•
Join Date: Nov 2006
Posts: 38
Reputation:
Rep Power: 2
Solved Threads: 0
Hello everyone. I have been working on this program for over a week. I really need some help getting this done. I was able to get the math.random to work but when I run my program as an applet I have a text box that I dont know how to link to my button. Can someone please show me how to do this?
// When this is finished it will tell you if your answer is right or incorrect.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import java.util.*;
publicclass JMathfun extends JApplet implements ActionListener {
int number1 = 1 + ( int )( Math.random() * 9 );
int number2 = 1 + ( int )( Math.random() * 9 );
Container con = getContentPane();
JLabel math = new JLabel(" What is : " + number1 + " TIMES " + number2);
JTextField userin = new JTextField(2);
JButton checkanswer = new JButton("Check Answer");
JLabel correct = new JLabel("Correct");
JLabel tryagain = new JLabel("Sorry, Please try again");
int rightanswer = number1 * number2;
publicvoid init() {
con.add(math);
con.add(userin);
con.add(checkanswer);
con.setLayout(new FlowLayout());
}
publicvoid actionPerformed(ActionEvent e)
{
con.add(tryagain);
con.add(correct);
}
}
Thanks for the help in advance.
Erich
// When this is finished it will tell you if your answer is right or incorrect.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import java.util.*;
publicclass JMathfun extends JApplet implements ActionListener {
int number1 = 1 + ( int )( Math.random() * 9 );
int number2 = 1 + ( int )( Math.random() * 9 );
Container con = getContentPane();
JLabel math = new JLabel(" What is : " + number1 + " TIMES " + number2);
JTextField userin = new JTextField(2);
JButton checkanswer = new JButton("Check Answer");
JLabel correct = new JLabel("Correct");
JLabel tryagain = new JLabel("Sorry, Please try again");
int rightanswer = number1 * number2;
publicvoid init() {
con.add(math);
con.add(userin);
con.add(checkanswer);
con.setLayout(new FlowLayout());
}
publicvoid actionPerformed(ActionEvent e)
{
con.add(tryagain);
con.add(correct);
}
}
Thanks for the help in advance.
Erich
•
•
Join Date: Jun 2004
Location: H4x0rville
Posts: 2,105
Reputation:
Rep Power: 9
Solved Threads: 18
You have the actionPerformed:
So add your 'linking' code there:
publicvoid actionPerformed(ActionEvent e)
{
con.add(tryagain);
con.add(correct);
}So add your 'linking' code there:
myTextField.setText("whatever you want"); //change text when button is clicked•
•
Join Date: Nov 2006
Posts: 38
Reputation:
Rep Power: 2
Solved Threads: 0
I might have it. I was able to get this from my book. Now all I need is to get home and try it out on my compiler .
publicvoid actionPerformed(ActionEvent e)
{
int answer = userin.getText();
if (answer == rightanswer) {
con.add(correct);
else
con.add(tryagain);
}
}
publicvoid actionPerformed(ActionEvent e)
{
int answer = userin.getText();
if (answer == rightanswer) {
con.add(correct);
else
con.add(tryagain);
}
}
Last edited by krauz2 : Nov 15th, 2006 at 6:42 am.
•
•
Join Date: Nov 2006
Location: the netherlands
Posts: 15
Reputation:
Rep Power: 2
Solved Threads: 0
you shouldn't add buttons inside actionPerformed
simply make the button (one is enough) beforehand (where you make your labels and the rest, and put in actionPerformed :
if (answer == ok) correct.setText("right");
else correct.setText("wrong");
or : correct.setText((answer == rightanswer ? "right" : "wrong"));
simply make the button (one is enough) beforehand (where you make your labels and the rest, and put in actionPerformed :
if (answer == ok) correct.setText("right");
else correct.setText("wrong");
or : correct.setText((answer == rightanswer ? "right" : "wrong"));
maybe later
![]() |
•
•
•
•
•
•
•
•
DaniWeb Java Marketplace
•
•
•
•
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
- text box value in asp (ASP)
- text is being written in text box (Web Browsers)
- Help with text box height (HTML and CSS)
- Cannot enter any text in a IE text-box (Viruses, Spyware and other Nasties)
Other Threads in the Java Forum
- Previous Thread: error message
- Next Thread: For Statement Advise



Linear Mode