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Program Design
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Join Date: Feb 2007
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Hello, I am learning the ropes here. I have a non-code question, strictly conceptual. How (generally speaking) do I design my project in Visual Studio C++ to acheive the flow in the block diagram, and specifically how do I access Var A and Var B from Main.cpp if they are all modularly constructed?
1. Main.cpp and programs 1 and 2 should start from a single executable and run by themselves endlessly until terminated
2. Main.cpp has to be able to access Var A and B (which are being constantly recalculated) on the fly.
I want to take advantage of parallel programaming for my project.
Thanks in advance,
M.
1. Main.cpp and programs 1 and 2 should start from a single executable and run by themselves endlessly until terminated
2. Main.cpp has to be able to access Var A and B (which are being constantly recalculated) on the fly.
I want to take advantage of parallel programaming for my project.
Thanks in advance,
M.
Either output the variable contents into a text file for your program to read or use a Dll to share the variables.
Last edited by kenjutsuka; Feb 5th, 2007 at 8:25 pm.
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Join Date: Feb 2007
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Thanks for the reply:
In the first option, if the programs wrote to a text file would I have to have three seperate executables? Also, is writing to a text file a fast process (under a few milliseconds) or would it hamper speed?
In the second option, could the DLL(s) run all the time in parallel to my main.cpp program and could they be coded to constantly calculations, etc. ?
In the first option, if the programs wrote to a text file would I have to have three seperate executables? Also, is writing to a text file a fast process (under a few milliseconds) or would it hamper speed?
In the second option, could the DLL(s) run all the time in parallel to my main.cpp program and could they be coded to constantly calculations, etc. ?
If you want to calculate a value and have it usable among many executables, you will need a Dll to do it within an expectable timeframe (of your mentioned milliseconds). It would be easiest to have all the important functions and variables located in the Dll to be called by your executables. Here is a good tutorial to creating a Dll that can be shared between different processes.
Here is a diagram...
http://img358.imageshack.us/img358/2...owchartyf3.png
Here is a diagram...
http://img358.imageshack.us/img358/2...owchartyf3.png
Foxconn C51XEM2AA nForce 590 SLI MCP
AMD Athlon X2 3800+ @ 3.0Ghz
Geil 4x512MB Dual Channel DDR2 800 @ 1GHz
2x250GB 7200RPM WD HD in Raid 0
BFG GeForce 7950GT 512MB @ 585 Core/ 780 Mem
AMD Athlon X2 3800+ @ 3.0Ghz
Geil 4x512MB Dual Channel DDR2 800 @ 1GHz
2x250GB 7200RPM WD HD in Raid 0
BFG GeForce 7950GT 512MB @ 585 Core/ 780 Mem
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Join Date: Feb 2007
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Thanks for the effort in the reply - that really helps. To clarify what you are saying, I would need to wrtite 3 C++ progs and use a DLL to share their run time info about Var A and B. Is thgat correct so far?
If I have that clear, tell me how I would launch all three from a single executable. I don't want the end user to have to start multiple progs every time.
If I have that clear, tell me how I would launch all three from a single executable. I don't want the end user to have to start multiple progs every time.
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