RSS Forums RSS
Please support our Game Development advertiser: Programming Forums

Puzzle game

Join Date: Apr 2006
Location: Canada
Posts: 4,555
Reputation: John A is a name known to all John A is a name known to all John A is a name known to all John A is a name known to all John A is a name known to all John A is a name known to all 
Rep Power: 17
Solved Threads: 284
Moderator
Featured Blogger
John A's Avatar
John A John A is offline Offline
Vampirical Moderator

Re: Puzzle game

  #2  
Feb 11th, 2007
C or C++?

This type of game would be suited to C++, in my opinion. I would create a base class, CObject, which would represent an object in the game. It could contain variables such as position, veloctiy, state and dimensions (size). Then for a book, I would derive a class from CObject named CBook which would contain attributes specific to a book. And derive another one for a wall.

As for the actual drawing to the screen, I'm entirely sure what you want to do. If you're actually planning on making an interactive console game, you'd be best off using a console library like NCurses. If this is purely a word game where the person simply types input at a prompt (not real time), then you could just use the default I/O functions that are available with the Standard Template Library.
tuxation.com - Linux articles, tutorials, and discussions
Reply With Quote  
Forums | Blogs | Tutorials | Code Snippets | Whitepapers | RSS Feeds | Advertising
All times are GMT -4. The time now is 12:38 pm.
Newsletter Archive - Sitemap - Privacy Statement - Acceptable Use Policy - Contact Us
Forum system based on vBulletin Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
©2003 - 2008 DaniWeb® LLC