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i want the user to enter an input without obligating him to press enter
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Join Date: May 2004
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hi , i am doing a project with c++ visual studio 6 and i really want this facility, which is ..
the user will enter a single character or a an integer ,so the compiler will take the input he entered (int or char) without waiting from him to press enter.
i need this facility to make the user browse between pages in my project, so he can use the cursor (" the numbers at right of the keybord")
plzz answer me today
the last day to give our dr the project is tommorow
thnx
bye
the user will enter a single character or a an integer ,so the compiler will take the input he entered (int or char) without waiting from him to press enter.
i need this facility to make the user browse between pages in my project, so he can use the cursor (" the numbers at right of the keybord")
plzz answer me today
the last day to give our dr the project is tommorow
thnx
bye
getch(), mvgetch(), mvwgetch(), ungetch(), wgetch()
get (or push back) characters from curses terminal keyboard
Curses Function
SYNOPSIS DESCRIPTION Function Keys RETURN VALUES NOTES PORTABILITY AVAILABILITY SEE ALSO
--------------------------------------------------------------------------------
SYNOPSIS
#include <curses.h>
int getch(void);
int wgetch(WINDOW *win);
int mvgetch(int y, int x);
int mvwgetch(WINDOW *win, int y, int x);
int ungetch(int ch);
int has_key(int ch);
--------------------------------------------------------------------------------
DESCRIPTION
The routines read a character from the window. In no-delay mode, if no input is waiting, the value ERR is returned. In delay mode, the program waits until the system passes text through to the program. Depending on the setting of , this is after one character (cbreak mode), or after the first newline (nocbreak mode). In half-delay mode, the program waits until a character is typed or the specified timeout has been reached.
If has been set, then the character will also be echoed into the designated window according to the following rules: If the character is the current erase character, left arrow, or backspace, the cursor is moved one space to the left and that screen position is erased as if had been called. If the character value is any other , the user is alerted with a call. Otherwise the character is simply output to the screen.
If the window is not a pad, and it has been moved or modified since the last call to will be called before another character is read.
If keypad() is TRUE, and a function key is pressed, the token for that function key is returned instead of the raw characters. Possible function keys are defined in <curses.h> as macros with values outside the range of 8-bit characters whose names begin with KEY_. Thus, a variable intended to hold the return value of a function key must be of short size or larger.
When a character that could be the beginning of a function key is received (which, on modern terminals, means an escape character), curses sets a timer. If the remainder of the sequence does not come in within the designated time, the character is passed through; otherwise, the function key value is returned. For this reason, many terminals experience a delay between the time a user presses the escape key and the escape is returned to the program.
The ungetch() routine places ch back onto the input queue to be returned by the next call to wgetch(). Note that there is, in effect, just one input queue for all windows.
Function Keys
The following function keys, defined in <curses.h>, might be returned by getch() if keypad() has been enabled. Note that not all of these are necessarily supported on any particular terminal.
The has_key() routine takes a key value from the above list, and returns TRUE or FALSE according as the current terminal type recognizes a key with that value.
--------------------------------------------------------------------------------
RETURN VALUES
All routines return the integer ERR upon failure and an integer value other than ERR (OK in the case of ungetch()) upon successful completion.
--------------------------------------------------------------------------
NOTES
Use of the escape key by a programmer for a single character function is discouraged, as it will cause a delay of up to one second while the keypad code looks for a following function-key sequence.
When using getch(), wgetch(), mvgetch(), or mvwgetch(), nocbreak mode (nocbreak()) and echo mode (echo()) should not be used at the same time. Depending on the state of the tty driver when each character is typed, the program may produce undesirable results.
Note that getch(), mvgetch(), and mvwgetch() may be macros.
Historically, the set of keypad macros was largely defined by the extremely function-key-rich keyboard of the AT&T 7300, aka 3B1, aka Safari 4. Modern personal computers usually have only a small subset of these. IBM PC-style consoles typically support little more than KEY_UP, KEY_DOWN, KEY_LEFT, KEY_RIGHT, KEY_HOME, KEY_END, KEY_NPAGE, KEY_PPAGE, and function keys 1 through 12. The Ins key is usually mapped to KEY_IC().
--------------------------------------------------------------------------------
PORTABILITY
The get* functions are described in the XSI Curses standard, Issue 4. They read single-byte characters only. The standard specifies that they return ERR on failure, but specifies no error conditions.
The echo behavior of these chars on input of KEY_ or backspace characters was not specified in the SVr4 documentation. This description is adopted from the XSI Curses standard.
The behavior of getch() and friends in the presence of handled signals is unspecified in the SVr4 and XSI Curses documentation. Under historical curses implementations, it varied depending on whether the operating system's implementation of handled signal receipt interrupts a read() call in progress or not, and also (in some implementations) depending on whether an input timeout or nonblocking mode hsd been set. Programmers concerned about portability should be prepared for either of two cases: (a) signal receipt does not interrupt getch(); (b) signal receipt interrupts getch() and causes it to return ERR with errno set to EINTR. Under the ncurses implementation, handled signals never interrupt getch().
The has_key() function is unique to ncurses. We recommend that any code using it be conditionalized on the NCURSES feature macro.
--------------------------------------------------------------------------
get (or push back) characters from curses terminal keyboard
Curses Function
SYNOPSIS DESCRIPTION Function Keys RETURN VALUES NOTES PORTABILITY AVAILABILITY SEE ALSO
--------------------------------------------------------------------------------
SYNOPSIS
#include <curses.h>
int getch(void);
int wgetch(WINDOW *win);
int mvgetch(int y, int x);
int mvwgetch(WINDOW *win, int y, int x);
int ungetch(int ch);
int has_key(int ch);
--------------------------------------------------------------------------------
DESCRIPTION
The
C++ Syntax (Toggle Plain Text)
getch(), wgetch(), mvgetch() and mvwgetch(),
C++ Syntax (Toggle Plain Text)
cbreak()
If
C++ Syntax (Toggle Plain Text)
noecho()
C++ Syntax (Toggle Plain Text)
delch()
C++ Syntax (Toggle Plain Text)
KEY_ define
C++ Syntax (Toggle Plain Text)
beep()
If the window is not a pad, and it has been moved or modified since the last call to
C++ Syntax (Toggle Plain Text)
wrefresh(), wrefresh()
If keypad() is TRUE, and a function key is pressed, the token for that function key is returned instead of the raw characters. Possible function keys are defined in <curses.h> as macros with values outside the range of 8-bit characters whose names begin with KEY_. Thus, a variable intended to hold the return value of a function key must be of short size or larger.
When a character that could be the beginning of a function key is received (which, on modern terminals, means an escape character), curses sets a timer. If the remainder of the sequence does not come in within the designated time, the character is passed through; otherwise, the function key value is returned. For this reason, many terminals experience a delay between the time a user presses the escape key and the escape is returned to the program.
The ungetch() routine places ch back onto the input queue to be returned by the next call to wgetch(). Note that there is, in effect, just one input queue for all windows.
Function Keys
The following function keys, defined in <curses.h>, might be returned by getch() if keypad() has been enabled. Note that not all of these are necessarily supported on any particular terminal.
C++ Syntax (Toggle Plain Text)
Name Key name ------------------------------------------------------------------ KEY_BREAK Break key KEY_DOWN The four arrow keys ... KEY_UP KEY_LEFT KEY_RIGHT KEY_HOME Home key (upward+left arrow) KEY_BACKSPACE Backspace KEY_F0 Function keys; space for 64 keys is reserved. KEY_F(n) For 0<n < 63 KEY_DL Delete line KEY_IL Insert line KEY_DC Delete character KEY_IC Insert char or enter insert mode KEY_EIC Exit insert char mode KEY_CLEAR Clear screen KEY_EOS Clear to end of screen KEY_EOL Clear to end of line KEY_SF Scroll 1 line forward KEY_SR Scroll 1 line backward (reverse) KEY_NPAGE Next page KEY_PPAGE Previous page KEY_STAB Set tab KEY_CTAB Clear tab KEY_CATAB Clear all tabs KEY_ENTER Enter or send KEY_SRESET Soft (partial) reset KEY_RESET Reset or hard reset KEY_PRINT Print or copy KEY_LL Home down or bottom (lower left). Keypad is arranged like this: A1 up A3 left B2 right C1 down C3 KEY_A1 Upper left of keypad KEY_A3 Upper right of keypad KEY_B2 Center of keypad KEY_C1 Lower left of keypad KEY_C3 Lower right of keypad KEY_BTAB Back tab key KEY_BEG Beg(inning) key KEY_CANCEL Cancel key KEY_CLOSE Close key KEY_COMMAND Cmd (command) key KEY_COPY Copy key KEY_CREATE Create key KEY_END End key KEY_EXIT Exit key KEY_FIND Find key KEY_HELP Help key KEY_MARK Mark key KEY_MESSAGE Message key KEY_MOVE Move key KEY_NEXT Next object key KEY_OPEN Open key KEY_OPTIONS Options key KEY_PREVIOUS Previous object key KEY_REDO Redo key KEY_REFERENCE Ref(erence) key KEY_REFRESH Refresh key KEY_REPLACE Replace key KEY_RESTART Restart key KEY_RESUME Resume key KEY_SAVE Save key KEY_SBEG Shifted beginning key KEY_SCANCEL Shifted cancel key KEY_SCOMMAND Shifted command key KEY_SCOPY Shifted copy key KEY_SCREATE Shifted create key KEY_SDC Shifted delete char key KEY_SDL Shifted delete line key KEY_SELECT Select key KEY_SEND Shifted end key KEY_SEOL Shifted clear line key KEY_SEXIT Shifted exit key KEY_SFIND Shifted find key KEY_SHELP Shifted help key KEY_SHOME Shifted home key KEY_SIC Shifted input key KEY_SLEFT Shifted left arrow key KEY_SMESSAGE Shifted message key KEY_SMOVE Shifted move key KEY_SNEXT Shifted next key KEY_SOPTIONS Shifted options key KEY_SPREVIOUS Shifted prev key KEY_SPRINT Shifted print key KEY_SREDO Shifted redo key KEY_SREPLACE Shifted replace key KEY_SRIGHT Shifted right arrow KEY_SRSUME Shifted resume key KEY_SSAVE Shifted save key KEY_SSUSPEND Shifted suspend key KEY_SUNDO Shifted undo key KEY_SUSPEND Suspend key KEY_UNDO Undo key
--------------------------------------------------------------------------------
RETURN VALUES
All routines return the integer ERR upon failure and an integer value other than ERR (OK in the case of ungetch()) upon successful completion.
--------------------------------------------------------------------------
NOTES
Use of the escape key by a programmer for a single character function is discouraged, as it will cause a delay of up to one second while the keypad code looks for a following function-key sequence.
When using getch(), wgetch(), mvgetch(), or mvwgetch(), nocbreak mode (nocbreak()) and echo mode (echo()) should not be used at the same time. Depending on the state of the tty driver when each character is typed, the program may produce undesirable results.
Note that getch(), mvgetch(), and mvwgetch() may be macros.
Historically, the set of keypad macros was largely defined by the extremely function-key-rich keyboard of the AT&T 7300, aka 3B1, aka Safari 4. Modern personal computers usually have only a small subset of these. IBM PC-style consoles typically support little more than KEY_UP, KEY_DOWN, KEY_LEFT, KEY_RIGHT, KEY_HOME, KEY_END, KEY_NPAGE, KEY_PPAGE, and function keys 1 through 12. The Ins key is usually mapped to KEY_IC().
--------------------------------------------------------------------------------
PORTABILITY
The get* functions are described in the XSI Curses standard, Issue 4. They read single-byte characters only. The standard specifies that they return ERR on failure, but specifies no error conditions.
The echo behavior of these chars on input of KEY_ or backspace characters was not specified in the SVr4 documentation. This description is adopted from the XSI Curses standard.
The behavior of getch() and friends in the presence of handled signals is unspecified in the SVr4 and XSI Curses documentation. Under historical curses implementations, it varied depending on whether the operating system's implementation of handled signal receipt interrupts a read() call in progress or not, and also (in some implementations) depending on whether an input timeout or nonblocking mode hsd been set. Programmers concerned about portability should be prepared for either of two cases: (a) signal receipt does not interrupt getch(); (b) signal receipt interrupts getch() and causes it to return ERR with errno set to EINTR. Under the ncurses implementation, handled signals never interrupt getch().
The has_key() function is unique to ncurses. We recommend that any code using it be conditionalized on the NCURSES feature macro.
--------------------------------------------------------------------------
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If you have conio.h...
C++ Syntax (Toggle Plain Text)
#include <stdio.h> #include <conio.h> #include <ctype.h> #define ESC 27 #define UP 72 #define LEFT 75 #define RIGHT 77 #define DOWN 80 void foo(const char *prompt) { puts(prompt); for ( ;; ) { int ch = getch(); switch(ch) { case EOF: case ESC: return; case UP: puts("UP"); break; case LEFT: puts("LEFT"); break; case RIGHT: puts("RIGHT"); break; case DOWN: puts("DOWN"); break; default: if(isprint(ch)) putchar(ch); break; } } } int main(void) { foo("press a key to test, <esc> to exit"); return 0; }
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Here an example if u want to learn more tell me

C++ Syntax (Toggle Plain Text)
#include <ocurses.h> main() { int ch; initscr(); cbreak(); /* Explained later in the section "Input Options" */ addstr("Press any character: "); refresh(); ch = getch(); printw("\n\n\nThe character entered was a '%c'.\n", ch); refresh(); endwin(); } The output from this program follows. The first refresh sends the addstr character string from stdscr to the terminal: Press any character: [] Now assume that a w is typed at the keyboard. getch accepts the character and assigns it to ch. Finally, the second refresh is called and the screen appears as follows: Press any character: w The character entered was a 'w'. $[]
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