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Join Date: Apr 2007
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Hey, I'm writting a program in C that is supposed to be a simple connect four game. I ran into problems when I tried to assign my array connects to a set value. The compiler gave me the error, Invalid indirection. Heres a little bit of the code where the problem is.
I tried several different ways like:
and I'm using Borland C++ builder 5.
c Syntax (Toggle Plain Text)
// ask user how big of a board is wanted printf("\n\nSelect game board size."); printf("\nEnter number of rows. (min 4, max 9): "); scanf("%d", &num_rows); // valid entry check for rows while((num_rows < 4) || (num_rows > 9)) { printf("\n\nInvalid entry, Please re-enter row size: "); scanf("%d", &num_rows); } printf("\nEnter number of columns. (min 4, max 9): "); scanf("%d", &num_cols); // valid entry check for columns while((num_cols < 4) || (num_cols > 9)) { printf("\n\nInvalid entry, Please re-enter row size: "); scanf("%d", &num_cols); } // memory allocation based on user defined board size ptr2d = (char *)malloc(sizeof(char)*num_cols*num_rows); board_ptr = ptr2d; // clean allocated memory and assign a generic filler for (j = 0; j <= num_cols; j++) for (i = 0; i <= num_rows; i++) *board_ptr[i][j] = "*"; //<------problem here
I tried several different ways like:
c Syntax (Toggle Plain Text)
board_ptr[i][j] ="*" *(board_ptr[i][j]) ="*" (*board_ptr[i][j]) ="*"
and I'm using Borland C++ builder 5.
Last edited by WolfPack : Apr 2nd, 2007 at 7:28 pm. Reason: [CODE][/CODE] tags
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