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Help with 3D software
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| View Poll Results: Which do you think is easier to start on? | |||
| 2D | | 6 | 100.00% |
| 3D | | 0 | 0% |
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I would say it is definitely easier to start doing 2D stuff related to games. You can work on textures and stuff which is very useful to know in games. For 3D software 3D studio max is prob the major player and cost like $4,000. There is Blender which is free and very extensive. I would goto the blender website and look at the gallery to see what you can accomplish with it and try and find some tutorials.
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Join Date: May 2007
Posts: 2
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Hi, well it depends of you..
For start you can read books but in fact you need to get your hands with the development, i would recommend you to start with free versions of game engines, game engines are like libraries wich makes you easiest the programming of games.
Check this page www.devmaster.net follow the links for 3d game engines and download the trials versions.
for 2d games i would recommend you torque 2d or Gamestudio.
good luck is a loong route.
For start you can read books but in fact you need to get your hands with the development, i would recommend you to start with free versions of game engines, game engines are like libraries wich makes you easiest the programming of games.
Check this page www.devmaster.net follow the links for 3d game engines and download the trials versions.
for 2d games i would recommend you torque 2d or Gamestudio.
good luck is a loong route.
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