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Mouse Click

  #1  
May 9th, 2008
Hey guys, i have done C++ before but gave up on it . But i've came back to it and i'm wondering what is a good way to simulate a left and right click? i guess you would start with this:
#include <iostream>
#include <windows.h>

using namespace std;

int main ()
{
 int n = 1;
 int x;
 int y;

 while (n !=NULL)

 {

 if(GetAsyncKeyState(VK_NUMPAD0))
 (

 mouse_event(MOUSEEVENT_LEFTDOWN, x, y, 100, 100));
 mouse_event(MOUSEEVENT_LEFTDOWN, x, y, 200, 200));

 }

 if(GetAsyncKeyState(VK_NUMBPAD1))
 break;

 }

 return 0;


 }
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Re: Mouse Click

  #2  
May 9th, 2008
Ummm well, left and right click gets into events and event handling...that is, Win32 programming.

I suggest you start by doing some google searches on this topic As an added bonus, if you learn Win32, you can leave the boring old console and start making pretty GUIs...haha
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Re: Mouse Click

  #3  
May 9th, 2008
talk about some confusing stuff, python has spoiled me lol
Last edited by tondeuse34 : May 9th, 2008 at 11:36 pm.
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Re: Mouse Click

  #4  
May 9th, 2008
Yes, writing GUI in c++ is pretty difficult stuff. Other languages such as python, vb, and C# are better suited for that.

I don't think you can process mouse events like that in console programs. The program needs a message pump in order to get and process windows event messages, and console programs don't have that capability.

Read this about windows console functions
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Re: Mouse Click

  #5  
May 10th, 2008
It looks to me like the code you wrote never releases the click. This is how you fully emulate a mouse click:

mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); // Left click
mouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0); // Right click
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Re: Mouse Click

  #6  
May 10th, 2008
Originally Posted by williamhemswort View Post
It looks to me like the code you wrote never releases the click. This is how you fully emulate a mouse click:

mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); // Left click
mouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0); // Right click


does this work?
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Re: Mouse Click

  #7  
May 10th, 2008
Originally Posted by elementz View Post
does this work?


Yes it does
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Re: Mouse Click

  #8  
May 10th, 2008
Originally Posted by williamhemswort View Post
Yes it does

Not in console programs.
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Re: Mouse Click

  #9  
May 10th, 2008
It works with me

As long as you include the window header I think you can still use any of the functions there.
heres an example of what you can do with a console application.
#include <windows.h>
#include <cmath>

int main() {
	system("start c:\\windows\\system32\\mspaint.exe");
	HWND paint;

	do {
		paint = FindWindow("MSPaintApp", "Untitled - Paint");
		Sleep(10);
	} while (paint == NULL);

	Sleep(200);
	RECT r;
	GetWindowRect(paint, &r);
	RECT cr;
	GetClientRect(paint, &cr);

	int x = r.left + (cr.right / 2);
	int y = r.top + (cr.bottom / 2);

	SetCursorPos(x,y);

	POINT p;
	GetCursorPos(&p);
	paint = WindowFromPoint(p);

	GetWindowRect(paint, &r);
	GetClientRect(paint, &cr);

	x = r.left + (cr.right / 2);
	y = r.top + (cr.bottom / 2);

	SetCursorPos(x,y);

	int radius = 0;
	double angle = 0;

	int max = min(cr.right/2,cr.bottom/2);

	mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);

	for (; radius < max; radius++, angle += 0.1) {
		SetCursorPos(x+(cos(angle)*radius), y+(sin(angle)*radius));
		Sleep(20);
	}

	mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);

	return 0;
}
Last edited by williamhemsworth : May 10th, 2008 at 9:36 am.
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Re: Mouse Click

  #10  
May 10th, 2008
You are right -- it does work, and even in console programs Change main() like this too:
int main() {
	HWND paint = GetConsoleWindow();
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