View Single Post
Join Date: Dec 2004
Posts: 4,279
Reputation: peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of peter_budo has much to be proud of 
Solved Threads: 494
Moderator
Featured Poster
peter_budo's Avatar
peter_budo peter_budo is offline Offline
Code tags enforcer

Re: very basic java GUI Program...

 
0
  #4
Nov 9th, 2008
All what John wants is just you to re-create Color class, but call it Colour as not to clash with original class. The exercise aims for you to show your understanding the concepts of creating new classes through variety of constructors as described per assignment. With set of accessors and setters methods to manipulate values stored by this class.

Notes for teaching week 3,4 & 5 is exactly what you will need it. If you want to pop in the library Deitel's book Java How to Program (6th Ed) and chapter 3 is again useful material to look into. So apply John's notes of dice to your assignment and you will do just fine

PS: The program is not GUI, you may learn about GUIs in the Event-Driven Programming module in second semester;)
Last edited by peter_budo; Nov 9th, 2008 at 6:02 am. Reason: add PS
Learn to see in another's calamity the ills which you should avoid.
Publilius Syrus
(~100 BC)

LJC - London Java Community, Graduate & Undergraduate Software Development Community, JAVAWUG (Java Web User Group), The London Android Group
Reply With Quote