Wuold like to become a software engineer/game "programmer" where to start?

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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #11
Jul 13th, 2009
i have decided to increase my knowledge in c++ i tried Python now for a while but i didn´t like it so now i have decided that i wil learn C++ and DirectX do you know where i can find free tutorials?
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #12
Jul 13th, 2009
Heres a good starting point: http://www.riemers.net/eng/Tutorials...++/series1.php

unfortunately, the navigation of this site isn't obvious, the tutorial steps are in the 'contents' box on the right of the page, see attached image.

That should give you enough to start something.. I've not followed the C++ versions of these tutorials, but the C# ones were quite useful.
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #13
Jul 13th, 2009
Thanks a lot i will see what i can create...hopefully i will learn very fast (as usual) to make great games my "dream" for now is to work at DICE but I think its pretty hard to get in there so i have to "study.study.study.study.study.study.study.study"
thanks very much.....
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #14
Jul 13th, 2009
A note about your programming on a Mac:
As far as I know, the DirectX SDK is Windows only.
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #15
Jul 13th, 2009
Choices in preferable order...

1) Go back to school, get your Bachelors Degree in Computer Science.

2) Go back to school, take game development - programming at one of those I.T. schools.

3) Teach yourself, if very good and extremely lucky and beat out the interview competition, you'll get the job.

But with option 2 and 3, what happens when you get too old and get squeezed out of the industry. Right now you're probably around 20? So those you'll be working with will be around ages 22 to about 32. But then once you're pushed out, which McDonalds will you be working for? Because you don't have the piece of paper. You most likely won't be allowed in to do program in other industries. They is a stigma of game vs application (non-game).

By the way, you mentioned Engineer/game programmer. You need a four year degree to be an Engineer, otherwise you're just a programmer, with out a degree. But without the degree you'll have holes in your education! The shortest path is not necessarily the best path!
Last edited by wildgoose; Jul 13th, 2009 at 3:03 pm. Reason: typo
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #16
Jul 13th, 2009
Actually Im only 15...
so i can take the longer path...if better thanks you have been very helpfull
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #17
Jul 13th, 2009
Still in High School? Perfect!

Join your High School Robotics club. It involves Engineering, and Computer Science. Part of being a good programmer no matter how you learn is learning to work well on teams. And you are in a very good position for that! This Summer start on learning C, then ease off over the school year (or school breaks dependent if you're in regular schedule or year round schedule) and concentrate on your mathematics and science classes. ALL of that will apply for games!

Of course your English class too. Computer Science isn't just programming. It's a lot of technical writing and design documents. GDD (Game Design Document), TDD (Technical Design Document), etc.
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #18
Jul 15th, 2009
actually my school doesnt have any Robotic club i would like to start building my own robots but dont know where to start or nothing so i put that "dream" in a box... do you know any good start points?
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Re: Wuold like to become a software engineer/game "programmer" where to start?

 
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  #19
Jul 15th, 2009
Vex Robotics or Lego Robotics.

For a High School student interested in Engineering, Vex is a better launching platform. I would suggest you buy the base kit, then add-on as you can afford it!
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