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| Episode 3 - Development of FPX Game engine Hello everyone. For all of you who don't know I'm working on my 3D game engine (OpenGL) and I'm making development diary. So here is the episode 3, it's in 2 parts. New things are loader for TGA and FPXM(that is my own model file type for the engine). Also I made converter from MDL7 to FPXM. And system for panels. If you want to know more about it you can watch it on youtube: Development of FPX-Game engine episode 3 - Part 1 Development of FPX-Game engine episode 3 - Part 2 Screenshots: Panels system FPXM+TGA(32bit bitmap) screenshot 1 FPXM+TGA(32bit bitmap)-screenshot 2 Thanks. |
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| Re: Episode 3 - Development of FPX Game engine It looks great mate. I am also currently working on a small game engine in C++. Maybe add me to MSN <email snipped> would be great to chat about Game Engine related things :) |
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| Re: Episode 3 - Development of FPX Game engine Thanks man. Sry but I don't see your e-mail. |
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