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| nanodano | May 19th, 2006 11:15 pm | |
| Full screen console applications Hey,
I have a problem using Visual Studio 2005. In the MSDN library it says there is a function called SetConsoleDisplayMode. This function though is not in the 2005 library. I'm assuming its an old reference from VS 2003. Does anyone know how to tell a console program to switch into full screen mode?
Any help is appreciated.
- Daniel |
| SpS | May 20th, 2006 12:42 am | |
| Re: Full screen console applications Here's a code snippet which I found.
#include <windows.h>
#include <iostream>
BOOL NT_SetConsoleDisplayMode(HANDLE hOutputHandle, DWORD dwNewMode)
{
typedef BOOL (WINAPI *SCDMProc_t) (HANDLE, DWORD, LPDWORD);
SCDMProc_t SetConsoleDisplayMode;
HMODULE hKernel32;
BOOL bFreeLib = FALSE, ret;
const char KERNEL32_NAME[] = "kernel32.dll";
hKernel32 = GetModuleHandleA(KERNEL32_NAME);
if (hKernel32 == NULL)
{
hKernel32 = LoadLibraryA(KERNEL32_NAME);
if (hKernel32 == NULL)
return FALSE;
bFreeLib = true;
}//if
SetConsoleDisplayMode =
(SCDMProc_t)GetProcAddress(hKernel32, "SetConsoleDisplayMode");
if (SetConsoleDisplayMode == NULL)
{
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
ret = FALSE;
}//if
else
{
DWORD dummy;
ret = SetConsoleDisplayMode(hOutputHandle, dwNewMode, &dummy);
}//else
if (bFreeLib)
FreeLibrary(hKernel32);
return ret;
}//NT_SetConsoleDisplayMode
int main( void )
{
NT_SetConsoleDisplayMode( GetStdHandle( STD_OUTPUT_HANDLE ), 1 );
std::cin.get();
return 0;
} |
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