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| DECLARATION SYNTAX ERROR (for bc 31 user) I am novice, and I am working now in a proyect with the vga colour palette, over DOS with borland c 3.1. The project include cpp.h and asm files. Sintactically I checked that is ok, BUT when I do the link tell me DECLARATION SYNTAX ERROR , in the first clase declared in the first h file in the project, I changed the place of the file but still continue give me the same error. I send here one of the h files in which you can see that it is ok. //MOUSE256.H #ifndef __DOS_H #include <dos.h> #endif #ifndef __STDLIB_H #include <stdlib.h> #endif #ifndef _MOUSE256_H #define _MOUSE256_H #endif //**************************************************************** // Class TMouse // // This class defines a group of functions and data structures // which allow a DOS-based program to set up mouse-operated // controls. A call-back mechanism allows regions of the // screen to be defined which trigger calls to user-defined // functions when the left mouse button is pressed and the // cursor is within the defined region. // //**************************************************************** #define MOUSE_INT 51 #define BUTTON_DOWN 1 #define BUTTON_UP 0 #define BUTTON_LEFT 1 #define BUTTON_RIGHT 2 #define STANDARD_SET 1 #define NO_STANDARD 0 #define BUTTON_ENABLED 1 #define BUTTON_DISABLED 0 #define RUN_ENABLED 0 #define RUN_DISABLED 1 #define MC_RESET 0 #define MC_SHOWCURSOR 1 #define MC_HIDECURSOR 2 #define MC_GETSTATUS 3 #define MC_SETXLIMIT 7 #define MC_SETYLIMIT 8 #define MC_SETMICKEYS 15 class TMouse { private: struct coord_t { int current_position; int down_position; int up_position; int limit_min; int limit_max; } x,y; struct button_t { int status; int down_interval; int up_interval; } left,right; struct list_t { int x_pos,y_pos; int x_size,y_size; int enable_flag; int(*callback)(); struct list_t *next; } list_head,*current_call,*list_tail; union REGS inregs,outregs; int standard_flag,run_flag,callback_count; enum {TRUE,PROCESSED,FALSE} press_pending; public: TMouse(); ~TMouse(); virtual int GetPositionX(void){return(x.current_position);}; virtual int GetPositionY(void){return(y.current_position);}; virtual void HideCursor(); virtual void ShowCursor(); virtual void SetMouseLimits(int,int,int,int); virtual void SetStandardCallback(int(near*)()); virtual void SetCallback(int(near*)(),int,int,int,int); virtual void DeleteCallback(int(near*)()); virtual void Run(); private: void FlagReset(); void GetStatus(); void SetMickeysPerPixel(int,int); } ; |
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| Re: DECLARATION SYNTAX ERROR (for bc 31 user) This isn't #included by a C file, is it? |
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| Re: DECLARATION SYNTAX ERROR (for bc 31 user) Good question Dave, but it's included |
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| Re: DECLARATION SYNTAX ERROR (for bc 31 user) I mean, "Is the header file that you have shown above #included by a C file (*.c), or by a C++ file (*.cpp)?" If it is a C file, the class keyword will cause a Declaration syntax error. |
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| Re: DECLARATION SYNTAX ERROR (for bc 31 user) No Dave, the extension of the c file is cpp (*.cpp), till this point is ok. |
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