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| Drawing circles and connecting them Hi all, Im having some problem in my application .i want to take input of tasks and preceding activities. What I want to do is to draw circles for the given number of tasks and connect them according to their preceding activities.e.g, if user input 1,2 for preceding activity 3 then it connects tasks 1 and task2. I have drawn the circles but have problem in connecting them. here’s my code.. protected void Button1_Click(object sender, EventArgs e) { //values of textboxes stored in array ArrayList tasks = new ArrayList(); tasks.Add(Task1TB.Text); tasks.Add(Task2TB.Text); tasks.Add(Task3TB.Text); //Preceding activities stored in array ArrayList pa = new ArrayList(); pa.Add(PA1TB.Text); pa.Add(PA2TB.Text); pa.Add(PA3TB.Text); Bitmap Bmp1; Graphics Gfx; Bmp1 = new Bitmap(600, 500); Font Fnt; int intFontSize = 16; Fnt = new System.Drawing.Font("Arial", intFontSize, FontStyle.Bold); int xpos = 50; int ypos = 50; int xpos2 = 50 + 10 * 2; int ypos2 = 50 + 10 % 2; //draw circles for each task for (int i = 1; i <= tasks.Count; i++) { Gfx = Graphics.FromImage(Bmp1); Gfx.DrawString("Task" + i, Fnt, Brushes.White, xpos - 10 * 2, ypos - 10 * 2); Gfx.DrawEllipse(Pens.DarkOrange, xpos, ypos, 75, 75); xpos = xpos + 80; ypos = ypos + 90 * 2; //checks preceding activity and draws line accordingly //e.g. if task2 depands on task1 a line coonects from tasks2 to task1. //if task3 depends on task2 and task1 then task3 connects to task2 and task1 if (pa[2] == "1") { Gfx.DrawLine(Pens.White, xpos, ypos, xpos2, ypos2); } } Bmp1.Save(Response.OutputStream, ImageFormat.Gif); } |
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| Re: Drawing circles and connecting them Do not post the same question twice! |
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| Re: Drawing circles and connecting them it happened by mistaken.sorry 4 that. |
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