Forum: C++ Jan 8th, 2004 |
| Replies: 8 Views: 6,630 MoveToEx(startoffilex+4,startoffiley+4);
LineTo(endoffilex-4,startoffiley+4);
LineTo(endoffilex-4,endoffiley-4);
LineTo(startoffilex+4,endoffiley-4);
LineTo(startoffilex+4,startoffiley+4);
... |
Forum: C Dec 23rd, 2003 |
| Replies: 2 Views: 5,303 Hmm, I just noticed that I forgot to load the file into memory, and to rewind() the file after I found how big it was.
I fixed that, and now it seems to get the unique strings. All that's left... |
Forum: C Dec 23rd, 2003 |
| Replies: 2 Views: 5,303 The other day, I got an idea for a compression program, and decided to write up a function that compresses a file into "filename.compressed".
Compression function works fine, but I get a nasty... |
Forum: C++ Dec 23rd, 2003 |
| Replies: 8 Views: 6,630 Well, do you want to change the pictures themselves to have frames, or add frames around the pictures on your web page?
In the first case, you can create a bigger bitmap, and draw a frame around... |
Forum: C++ Dec 20th, 2003 |
| Replies: 5 Views: 8,010 Well, I prefer printf() to cout. If the guy wants, he can change printf() to cout, and scanf() to cin.
But they do the same thing, so it doesn't really matter. |
Forum: C++ Dec 20th, 2003 |
| Replies: 8 Views: 6,630 Let me get this straight:
You want a program that will take a picture, and output a new picture with frames?
If so, it should be fairly easy, I think. Just make a bitmap with a little space on... |
Forum: Game Development Dec 18th, 2003 |
| Replies: 1 Views: 4,501 Hmmm....
Well, instead of using DirectX 8.1, you should use DirectX 9.
Did you replace the ddraw.h in DirectDraw 4 with the one for DirectDraw 9?
I looked at my own DirectX game, and found... |
Forum: C++ Nov 3rd, 2003 |
| Replies: 5 Views: 8,010 What do you mean 3 users using your program? You're only going to have 1 user to your program, unless it's internet based.
If ya' mean 3 different inputs to teh program:
#include <stdio.h>... |
Forum: C++ Oct 14th, 2003 |
| Replies: 6 Views: 7,265 You only make something const(constant) if it's , well, constant. If you're going to change anything about it, or any sorts of funky errors pop up, you're better off not const-ing it.
I personally... |
Forum: C Oct 8th, 2003 |
| Replies: 2 Views: 16,593 Anyone? I found it crashes during the while loop where PeekMessage() is, but I still haven't been able to fix it. |
Forum: C++ Oct 7th, 2003 |
| Replies: 4 Views: 9,128 I believe it's fflush(). I could be wrong, though.
If all else fails, I do something similar to this:
while ((input = getche()) != '\n' && length <= max_length) {
buffer[length] = input;... |
Forum: C++ Oct 7th, 2003 |
| Replies: 9 Views: 8,966 How bout' something like this:
int length(char *string) {
int blah = 0;
char *pointer = string;
while (*pointer++!=NULL) blah++;
return blah;
} |
Forum: C Sep 22nd, 2003 |
| Replies: 2 Views: 3,925 Awright, I don't know what 'cs' is. But here's a basic idea of what you need to do:
Get input and store in variables named 'width' and 'height'
for (temp=0;temp<width;temp++)
for... |
Forum: C++ Sep 16th, 2003 |
| Replies: 11 Views: 48,128 It does strings, as in the character arrays. It doesn't do objects.
To get it to work, you have to do something like this:
char *string = "Hello. I am a string";
cout << right(string);
... |
Forum: C++ Sep 16th, 2003 |
| Replies: 4 Views: 3,001 No. You can't pick up programming skills from books, and games(especially 3D) require lots of programming skills. |
Forum: C++ Sep 15th, 2003 |
| Replies: 4 Views: 3,001 Well, if you want, I could cook up a console game, and you could learn from that. |
Forum: C++ Sep 15th, 2003 |
| Replies: 11 Views: 48,128 Left could be done by going:
char left(char *string) {
return string[0];
}
Right could be done like this: |
Forum: C++ Sep 15th, 2003 |
| Replies: 1 Views: 4,509 From my understanding of your post, it sounds like you want to get a 2D array of seats, add passengers, and sort em'.
A 2D array will be done something like this:
bool **array = new... |
Forum: C++ Sep 11th, 2003 |
| Replies: 2 Views: 3,273 Your first program is too big.
Something like:
#include <stdio.h>
void Swap(int *first,int *second) {
*first ^= second;
*second ^= first; |
Forum: C Sep 8th, 2003 |
| Replies: 1 Views: 7,106 Do you know the position of the char?
If so:
char_array_name[position] = new_character;
char_array_name is the name of the array.
position is an integer value specifying the offset from the... |
Forum: C Sep 8th, 2003 |
| Replies: 2 Views: 16,593 #include "main.h"
DirectInput::Initialize(void) {
int error;
char *message;
buffer = new unsigned char[256];
//Make DirectInput8
if (SUCCEEDED(error =... |
Forum: C Sep 8th, 2003 |
| Replies: 2 Views: 16,593 (edit) Code was too long for forum. I'm splitting it in 1/2
I'm currently working on a Direct3D class that simplifies D3D, so I can use it to make games, applications, etc.
I started on it... |