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Search: Posts Made By: SlayingSoul
Forum: Game Development May 20th, 2009
Replies: 9
Views: 1,356
Posted By SlayingSoul
A good language for 3D game development that I would recommend and have already recommended here and there around here would be either DarkBASIC/DarkBASIC Pro, a language created for making games,...
Forum: Game Development May 19th, 2009
Replies: 9
Views: 1,356
Posted By SlayingSoul
I wouldn't really recommend using Java as a programming language for game development, especially 3D game development, buuuut oh well. If you want to use it for 3D game programming, you'll need to...
Forum: Game Development May 19th, 2009
Replies: 1
Views: 666
Posted By SlayingSoul
Not sure what exactly the problem is with the tiles? From what I can work out, you've already got a 2D layout, correct? Which is what you -wanted- in the first place, so what's the problem? If you're...
Forum: Game Development May 19th, 2009
Replies: 14
Views: 2,451
Posted By SlayingSoul
If you're relatively new to making 3D engines or any type of program intended to create a 3D map/game in any manner, you should try simpler parts of it first, like creating a map from a notepad file...
Forum: Game Development May 19th, 2009
Replies: 2
Views: 529
Posted By SlayingSoul
HTML won't get you very far if you're trying to develop games. HTML is primarily a tool for web development more so than game/software development, although it -can- be possible to make small...
Forum: Game Development May 18th, 2009
Replies: 11
Views: 6,008
Posted By SlayingSoul
Not sure as I haven't seen anyone mention this language, but I personally use DarkBASIC Professional as a programming language for games development; mainly due to the fact that it was created for...
Forum: Game Development May 18th, 2009
Replies: 21
Views: 7,658
Posted By SlayingSoul
Attack Power:

Assuming that there's a strength value assigned to the currently equipped weapon and a strength value assigned to the character himself, an overall attack power rating should be...
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