Forum: Posting Games Jun 23rd, 2009 |
| Replies: 48 Views: 6,020 crunchy, red, undereducated, mumbling, big, loud yodelers bite undesirable, mutated, barfing, legal yappers.
nominated |
Forum: Posting Games Jun 22nd, 2009 |
| Replies: 48 Views: 6,020 the green, rampant elf soldier runs under knights.
knaigcse |
Forum: Posting Games Jun 18th, 2009 |
| Replies: 48 Views: 6,020 Don fries the brown cow for having three riddles
hanbcel |
Forum: Posting Games Jun 17th, 2009 |
| Replies: 48 Views: 6,020 oh, i kindly jump under john's horse yard.
juikmna |
Forum: Posting Games Jun 8th, 2009 |
| Replies: 48 Views: 6,020 john is dumb, yoda makes zippers.
naorls |
Forum: Posting Games Jun 3rd, 2009 |
| Replies: 48 Views: 6,020 every green leprechaun owes.
huinds |
Forum: Python May 31st, 2009 |
| Replies: 5 Views: 231 oh, yeah, it stops at py24 |
Forum: Python May 31st, 2009 |
| Replies: 5 Views: 231 thanks! this will be perfect! |
Forum: Python May 27th, 2009 |
| Replies: 50 Views: 2,352 yeah, i have too. its a nice reference. |
Forum: Python May 26th, 2009 |
| Replies: 6 Views: 271 |
Forum: Python May 26th, 2009 |
| Replies: 6 Views: 271 this isnt that big of a deal, but you could add col -= 1 after this:
col = int(raw_input('Please select a column (starting at 0) from you in file, %s:' % (infile)))
this way, you can eliminate... |
Forum: Python May 26th, 2009 |
| Replies: 5 Views: 231 I was wondering if it is possible to convert audio files with python. like wma to mp3.
thanks! |
Forum: Python May 23rd, 2009 |
| Replies: 50 Views: 2,352 status update (1:30 on sat may 23):
>>> not solved problems:
1) High scores not started. the high score feature would save and read the top high scores for the chosen difficulty and display them... |
Forum: Python May 23rd, 2009 |
| Replies: 50 Views: 2,352 ok, status update (12:50 on sat, may 23):
>>> not solved problems:
1) high score feature. it would record the player's score according to difficulty and if it was in the top five scores, then if... |
Forum: Python May 23rd, 2009 |
| Replies: 50 Views: 2,352 ok, im starting to work on the difficulty feature.
here's the code to make it display, but i have no idea how to make it do something when you click on ok and choose one.
class Diff(wx.Dialog):
... |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 oh! I just remembered a feature i would like to add: high score saving.
how would i:
1) save the top five scores to a text file (xml?).
2) call them back to display them in the game.
3) add a... |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 well, i was picturing a popup that had a drop down menu or some radio buttons. i never thought of putting it in the existing reset() function.
here's the code:
import wx, random
class... |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 status update (5:00pm central on friday):
>>> not solved problems:
1) difficulty feature still not implemented.
>>> solved problems:
1) try... except feature works. changed TypeError to... |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 status update:
old (not solved) problems:
1) try... except: when i type in a non-integer answer, it gives me this:
Traceback (most recent call last):
File "guesswithwx.py", line 51, in... |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 i cant post it right now, because im at school, but i will later.
now that i think about it, instead of elif, i could just use else, couldn't i? |
Forum: Python May 22nd, 2009 |
| Replies: 50 Views: 2,352 its not that bad, and they really helped. |
Forum: Python May 21st, 2009 |
| Replies: 50 Views: 2,352 now i have used .strip('[]') to take off the brackets around the guesses part.
try... except still doesn't work.
difficulty not even attempted.
yes double click not solved. |
Forum: Python May 21st, 2009 |
| Replies: 50 Views: 2,352 nothing solved as of yet, but i have a new problem:
the try... except part doesn't work. it just says that there's an error in the function and nothing else happens. |
Forum: Python May 21st, 2009 |
| Replies: 50 Views: 2,352 ok, new status report:
padding problem solved.
guessed numbers added, bug free (i think).
difficulty not solved.
ok double click glitch not solved.
here's what i did to add the guessed numbers... |
Forum: Python May 21st, 2009 |
| Replies: 50 Views: 2,352 ok. all questions in the previous post still stand (info "padding", ok double click, and guessed numbers).
but here's a new question:
i want to create a way for the player to be able to select... |
Forum: Python May 21st, 2009 |
| Replies: 50 Views: 2,352 ok. sorry.
heres the most recent status update:
i have 1 problems, on glich and one to do that i dont know how to do:
problem:
the text in the "info" static text is too close to the edge. how... |
Forum: Posting Games May 21st, 2009 |
| Replies: 48 Views: 6,020 high, undereducated, tall balloon troller of pain.
ghlopne |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 oh, by the way: later scripts will tell you if you have guessed to high or too low. |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 ok. here's my beta code:
import wx, random
class MainWindow(wx.Frame):
def __init__(self):
wx.Frame.__init__(self,None,title="Guessing Game",size = (500,200))
... |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 lol, the only reason this is "hot" is because i keep asking questions and answering them. i still haven't answered the previous question, but here's a new one:
how do i set the "padding" of a... |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 ok. nevermind. got that all sorted out. i'm having a problem with using randint for the number you have to guess, though. it just crashes as soon as you start it when you add that line to the code. |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 ok, i fixed that, but only by doing this:
def compare(self,event):
global number
guess = self.answer.GetValue()
if guess == str(number):
... |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 ok. i'm having some problems.
heres the code:
class MainWindow(wx.Frame):
def __init__(self):
wx.Frame.__init__(self,None,title="Guessing Game",size = (500,200))
... |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 lol. i didn't realize til today that the tutorials i've been watching are paulthom's tutorials. thanks! |
Forum: Python May 20th, 2009 |
| Replies: 50 Views: 2,352 just one set that i've found. it goes over boxsizers and event handling, pretty basic stuff. |
Forum: Python May 19th, 2009 |
| Replies: 50 Views: 2,352 never mind again, already figured it out, and learned a lesson in figuring it out myself. :icon_redface: |
Forum: Python May 19th, 2009 |
| Replies: 50 Views: 2,352 ok, all questions i have had have been answered by good ol' youtube, but now i have a new one:
how do you set "padding" (like with css) for a static text thing? |
Forum: Python May 19th, 2009 |
| Replies: 50 Views: 2,352 ok, answered the second question myself.
but: how do i set position of static text? |
Forum: Python May 19th, 2009 |
| Replies: 50 Views: 2,352 and another:
what do i put here?
i never understand how to read apis. :(
class MainWindow(wx.Frame):
def __init__(self,parent,id,title):
... |
Forum: Python May 19th, 2009 |
| Replies: 50 Views: 2,352 ok, ive come up with a question:
if i want to create a simple text enter box thing (like on google or something), what style would i use for TextCrtl? or wouldnt i use that? |