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Search: Posts Made By: tyczj
Forum: Assembly Oct 5th, 2009
Replies: 0
Views: 262
Posted By tyczj
so i need to input 10 ints into a table then use insertion sort but i dont know how to step through the table like you would and array in c++ since i have found out i cant go tbl[length-1] for...
Forum: Java May 12th, 2008
Replies: 5
Views: 516
Posted By tyczj
makes sense but where the error takes you to is a part where my teacher gave us code and we had to expand on it. the code worked fine then and i made no changes to that part

My...
Forum: Java May 12th, 2008
Replies: 5
Views: 516
Posted By tyczj
but what does casting mean and y would i noe be able to cast it?
Forum: Java May 11th, 2008
Replies: 5
Views: 516
Posted By tyczj
i am some what new to java so i am not really familiar with all the errors and such but i am getting one that says this:

Exception in thread "main" java.lang.ClassCastException:...
Forum: C++ May 19th, 2006
Replies: 5
Views: 3,933
Posted By tyczj
what i am trying to do with the root->getRight() and root->getLeft() is basically just delete the left or right node of the tree depending on what the key is.
Forum: C++ May 19th, 2006
Replies: 5
Views: 3,933
Posted By tyczj
that fixed the first error but the others i cant do that to
Forum: C++ May 19th, 2006
Replies: 5
Views: 3,933
Posted By tyczj
i dont even know if im on the right track with this one but here it goes.

im trying to write a delete function for a BST and this is what i have

bool BST::delNode(Key key)
{
BST_Node* node;...
Forum: C++ May 18th, 2006
Replies: 3
Views: 3,517
Posted By tyczj
yea i have an insert function already

bool BST::insert(BST_Node* &subRoot, Key key)
{
BST_Node* node = new BST_Node(key);
if(!subRoot)
{
subRoot = node;
return true;
}
Forum: C++ May 17th, 2006
Replies: 3
Views: 3,517
Posted By tyczj
i know how to get a file and all but how do u go about putting that file into the tree?

my get file
void BST::loadFile()
{
cout << "Enter the the file location" << endl;
cin >> inFileName;...
Forum: C++ May 14th, 2006
Replies: 4
Views: 936
Posted By tyczj
ok i understand now thank you
Forum: C++ May 14th, 2006
Replies: 4
Views: 936
Posted By tyczj
i dont really understand you explanation of y im getting the error could u explain it a little more
Forum: C++ May 13th, 2006
Replies: 4
Views: 936
Posted By tyczj
i am getting this error "error C2664: 'bool __thiscall BST::insert(class BST_Node *& ,struct Key)' : cannot convert parameter 1 from 'class BST_Node *' to 'class BST_Node *& '
A reference...
Forum: C++ May 6th, 2006
Replies: 1
Views: 1,585
Posted By tyczj
im trying to write a loop so that 8 of each card in a blackjack game is made and i cant get it to work right. it should print out 8 cards for each card made and delete the card if there are already...
Forum: C++ May 4th, 2006
Replies: 2
Views: 905
Posted By tyczj
that make sence, thx very much
Forum: C++ May 4th, 2006
Replies: 2
Views: 905
Posted By tyczj
im trying to make a blackjack game using stacks and lists and i am having a problem with my lists, its not being created and i dont know y? the list is a list of cards for the players and the stack...
Forum: C++ Apr 30th, 2006
Replies: 6
Views: 1,283
Posted By tyczj
see thats the thing i dont even know how about make one card let alone a stack of them and i fixed the enum thing and it compiles now
Forum: C++ Apr 29th, 2006
Replies: 6
Views: 1,283
Posted By tyczj
its goin to be casino like but im not goin to follow all the ruled there will be 8 decks in the stack of cards and u just take a card from the top of the deck after its shuffled. im not goin to...
Forum: C++ Apr 29th, 2006
Replies: 6
Views: 1,283
Posted By tyczj
i need some help on this, im making a blackjack game and i need to make a stack of cards and i dont know what to do so just get me started is all im really askin for.

here is what i have so far
...
Forum: C++ Apr 4th, 2006
Replies: 14
Views: 3,248
Posted By tyczj
lol yea the game is suppoes to crazy is there a source code for that game on there i couldnt find it if there was
Forum: C++ Apr 4th, 2006
Replies: 14
Views: 3,248
Posted By tyczj
this is what i did and it seems to work

template <class TYPE>
bool Grid<TYPE>::winDiagonal(Player* player) //diagonals
{
Playerlist plist;
int count = 0;
int size = plist.getSize();...
Forum: C++ Apr 3rd, 2006
Replies: 14
Views: 3,248
Posted By tyczj
actually i got the static character goin but ill let ya know if i get the diagonal working
Forum: C++ Apr 2nd, 2006
Replies: 14
Views: 3,248
Posted By tyczj
yea im stumped on this so for now dont worry about it but what do u see wrong with my static character im more concerned about that right now cause its almost working
Forum: C++ Apr 1st, 2006
Replies: 14
Views: 3,248
Posted By tyczj
i have another question too, i cant get my static character to work right either. i start the first player off at 'A' which i get fine but when it goes to hte next player i want the player to be 'B'...
Forum: C++ Apr 1st, 2006
Replies: 14
Views: 3,248
Posted By tyczj
i need some help with figuring out how to check diagonals in my 3D Tic-Tac-Toe board. i have the horizontal, vertical and depth done fine but i cant figure out how to get diagonals. i only put in the...
Forum: C++ Mar 26th, 2006
Replies: 2
Views: 964
Posted By tyczj
oh geez how embarising duh. thanks
Forum: C++ Mar 25th, 2006
Replies: 2
Views: 964
Posted By tyczj
i have 3 errors that i cant figure out y they are appearing i thought everything was fine


template <class TYPE>
class Darray{
protected:
TYPE DEPTH;
TYPE ROW;
TYPE COL;
Cell ***...
Forum: C++ Mar 13th, 2006
Replies: 3
Views: 963
Posted By tyczj
oh well i didnt search "matrix arithmetic" i searched "matrices in c++"
Forum: C++ Mar 12th, 2006
Replies: 3
Views: 963
Posted By tyczj
can someone give me a good link on how to add, subtract, multiply matrixes i cant fint it anywhere
Forum: C++ Mar 6th, 2006
Replies: 17
Views: 3,079
Posted By tyczj
well yea but we have to make it in C++ for our class, we have not learned anything else yet
Forum: C++ Mar 6th, 2006
Replies: 17
Views: 3,079
Posted By tyczj
ok i figured out the arrows but now i have to get the cursors in there

rerwiten grid class

class Grid : public Darray {
private:
int currentRow,
currentDepth,
currentCol;
bool visit,
Forum: C++ Mar 5th, 2006
Replies: 17
Views: 3,079
Posted By tyczj
is it because i have an int array and it equaling a char ACTIVE and VISIT
Forum: C++ Mar 5th, 2006
Replies: 17
Views: 3,079
Posted By tyczj
can you see what i am doing wrong??
Forum: C++ Mar 4th, 2006
Replies: 17
Views: 3,079
Posted By tyczj
it crashes when i hit one of the arrow keys i took out the function clear_da_screen too but i know thats not the problem
Forum: C++ Mar 3rd, 2006
Replies: 17
Views: 3,079
Posted By tyczj
ok so i tried rewriting it to fit what im trying to do but im gettin a linking error

error LNK2001: unresolved external symbol "public: void __thiscall Grid::clear_da_screen(void)"...
Forum: C++ Mar 3rd, 2006
Replies: 5
Views: 1,524
Posted By tyczj
it would probably be easier is u could post all ur code then we can look at it all.
Forum: C++ Mar 3rd, 2006
Replies: 17
Views: 3,079
Posted By tyczj
thats right i forgot about the definitions file

#define M char (197);
#define U_L char (218);
#define L_L char (192);
#define U_R char (191);
#define L_R char (217);
#define T_M char (194);...
Forum: C++ Mar 3rd, 2006
Replies: 17
Views: 3,079
Posted By tyczj
i am totally stumped on what to do here. basically whats goin on is i have a 3D dynamic array and i need to have a cursor inside of it and move around on the inside. i do i go about doing that? like...
Forum: C++ Mar 2nd, 2006
Replies: 2
Views: 2,264
Posted By tyczj
please help me i cant figure it out
Forum: C++ Mar 2nd, 2006
Replies: 2
Views: 2,264
Posted By tyczj
so i got it to print how i want it to but i cant get it to show the right numer of rows and columns.

void Darray::print () const
{

// makes inside of grid
for(int d=0; d<DEPTH; d++) ...
Forum: C++ Mar 1st, 2006
Replies: 2
Views: 2,264
Posted By tyczj
im trying to make a table using askii art thats changed when the dimensions of the array are changed. i have been playin it for like 2 hours and i cant figure it out, here is was i have so far.

my...
Showing results 1 to 40 of 91

 


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