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Search: Posts Made By: 1o0oBhP ; Forum: Game Development and child forums
Forum: Game Development Mar 23rd, 2005
Replies: 17
Views: 5,807
Posted By 1o0oBhP
1) See the c/c++ books forum
2) DevC++ is free and is quite ample for game production as is the older DJGPP (used for compilation of quake)
3) DirectX is the most powerful graphic library at the...
Forum: Game Development Mar 4th, 2005
Replies: 2
Views: 3,026
Posted By 1o0oBhP
OpenGL = Open GRAHPICS library.

You need another library for sound.
Forum: Game Development Mar 4th, 2005
Replies: 1
Views: 3,543
Posted By 1o0oBhP
there is a directx sdk of about 2 - 3 megs (i think) which is just the source and libraries. Search for and download DirectX 8 For Dev C++ (smaller than sdk) and copy what you need. DevC++ also...
Forum: Game Development Dec 26th, 2004
Replies: 14
Views: 6,941
Posted By 1o0oBhP
Have you tried DJGPP????

1) its free
2) it has a grahics lib
3) its 16 bit DOS
4) almost EVERY tutorial on 16 bit gfx is INLINE ASSEMBLY so you might as well get DJGPP so you can compile the...
Forum: Game Development Dec 24th, 2004
Replies: 14
Views: 6,941
Posted By 1o0oBhP
have a look in the manual. It should be an option (command line) for the LINKER / COMPILER. something like a 16bit or a DOS flag. DJGPP compiles 16 bit code perfectly, although you would have to use...
Forum: Game Development Dec 23rd, 2004
Replies: 14
Views: 6,941
Posted By 1o0oBhP
seems self-explanetory (sp): unless you compile it as 16 bit DOS or equivalent it isnt going to work. This is a common error in graphics code so dont worry about it! it wont work in a 32 bit program...
Forum: Game Development Dec 20th, 2004
Replies: 15
Views: 12,198
Posted By 1o0oBhP
Example file from DevC++

OpenGL Sample


/**************************
* Includes
*
**************************/
Forum: Game Development Dec 17th, 2004
Replies: 15
Views: 12,198
Posted By 1o0oBhP
do you want an example of a c++ graphics program? (ie NOT graphics.h...)
Forum: Game Development Dec 15th, 2004
Replies: 15
Views: 12,198
Posted By 1o0oBhP
as a sidenote i think djgpp (c/c++) had a graphics lib with it making use of MS-DOS gfx
Forum: Game Development Dec 15th, 2004
Replies: 15
Views: 12,198
Posted By 1o0oBhP
dont think ms has one as ms tends to push the use of Win32 GUI for graphics... oh, hang on, yes there is a glaringly obvious one. Direct X. You will need to download the runtime libraries from...
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