Forum: Game Development Jan 30th, 2009 |
| Replies: 7 Views: 1,047 Blitzmax is amazing, another choice is XNA which is also good. A faster way, Game Studio maybe. |
Forum: Game Development Jan 25th, 2009 |
| Replies: 2 Views: 796 I don't understand the emoticon? Is that mean I copied from that post or something? But it's absolutely different with my post. My article is more for someone who start get into XNA which absolutely... |
Forum: Game Development Dec 22nd, 2008 |
| Replies: 2 Views: 796 Hi, I just write a tutorial about making a very basic Space Invaders using C# and XNA. It earned me 800 pageviews in just over 1 day, so I think It would be helpful for you :). If it's not, sorry for... |
Forum: Game Development Dec 20th, 2008 |
| Replies: 10 Views: 2,279 I just make a tutorial about starting with game dev. Hope it help. As jbennet said, Game Company don't use .net. But for start and for small group. Nothing bad about using .Net. We we need to learn... |
Forum: Game Development Dec 20th, 2008 |
| Replies: 3 Views: 1,955 Hi, I have just upload the tutorial onto my blog. It's kind of rush so it's a bit draft. Hope it help.
http://www.hieu.co.uk/post/2008/12/21/Starting-Game-Dev-With-Space-Invaders.aspx |
Forum: Game Development Dec 11th, 2008 |
| Replies: 3 Views: 1,955 Don't really understand though. How you wrote your game anyways? I'm writing a tutorial about this game using C# but with XNA instead of OpenGL. If you want I could send you the tutorial, I think... |
Forum: Game Development Dec 11th, 2008 |
| Replies: 10 Views: 2,279 One more suggestion, you could use C# combine with XNA to create your game. XNA is a product of Microsoft so they support quite a lot. To create your first game in XNA are quite simple and quick. I'm... |