Forum: Game Development Feb 11th, 2008 |
| Replies: 8 Views: 3,017 Take a modular approach to your challenges. Start with a basic map of just some cubes to represent the world. Build your collision system. Once your character manages to stop walking through walls,... |
Forum: Game Development Feb 7th, 2008 |
| Replies: 12 Views: 2,933 I was referring to the first post where he specifically asked for Java code, not the guy who attempted to hijack the thread. |
Forum: Game Development Jan 23rd, 2008 |
| Replies: 12 Views: 2,933 Do you know about classes and objects yet? |
Forum: Game Development Jan 18th, 2008 |
| Replies: 1 Views: 817 So what trouble are you having? It's telling you exactly step by step what to do.
Step 1: q = a/b
q = 108/16
q = 6.75
Step 2: % is modulus or the remainder of a division. So 10/3 would 3... |
Forum: Game Development Aug 13th, 2007 |
| Replies: 20 Views: 7,564 I like 3D Studio Max best, my friend prefers Maya. It basically comes down to which package we've invested our time in learning. Pretty much most packages are capable of the same things. I know a... |
Forum: Game Development Jul 5th, 2007 |
| Replies: 4 Views: 5,752 Do you get an error, can't find where to install it at, or what? Details! |