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Search: Posts Made By: Suetan ; Forum: Game Development and child forums
Forum: Game Development Feb 18th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
I've already declared the magic power with M + SPB = ATTACK_POWER;

which is basicly

magic_stat + spell_base_power = ATTACK_POWER

Ok... you guys just like messing with me, since I have a...
Forum: Game Development Feb 6th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
if (ATTACK_TYPE != ATTACK)
{
if (ATTACK_TYPE == MAGIC)
{
M + SBP = ATTACK_POWER;
ATTACK_POWER - MAGIC_DEFENSE = DAMAGE;
echo (DAMAGE);
...
Forum: Game Development Feb 6th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
Agreed. Now let's get back on topic. I'm not going to follow up on the stealing code thing any more. If it helps you out, it helps you out.
Forum: Game Development Feb 6th, 2008
Replies: 13
Views: 4,132
Posted By Suetan
@MattEvans
What I was doing was using my knowledge with PHP to be able to hopefully implement it into C++. You're right about PHP's parsing by and interpretation on a C++ runtime engine.

I was...
Forum: Game Development Feb 5th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
You bring up a good point. People do use code that's already written to learn. I can understand that fully.

It's like me using phpBB to learn how to do PHP scripting. I'm not saying that it's bad...
Forum: Game Development Feb 5th, 2008
Replies: 13
Views: 4,132
Posted By Suetan
I'm assuming that this is going to be on a web page.

I know that in PHP you can do things like this

<?php
$phpbb_root_path = './../';
include($phpbb_root_path . 'includes/functions.php');
?>
Forum: Game Development Feb 4th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
Everyone's entitled to their own opinion, I don't think that stealing code makes you a great programmer. Being great takes effort, and stealing code doesn't show effort. It shows that you're lazy.
...
Forum: Game Development Feb 4th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
I'm a freelance web designer that's majoring in game and simulation programming at DeVry University. I'll be starting college on March 3rd.

I had previously went to college at Utica School of...
Forum: Game Development Feb 4th, 2008
Replies: 13
Views: 4,132
Posted By Suetan
Hey, no problem. I'm just glad that I was able to help.

I don't know if you're old enough to go to college (or even in USA), but if you are, you might want to think about going to DeVry for their...
Forum: Game Development Feb 4th, 2008
Replies: 13
Views: 4,132
Posted By Suetan
Here's something that I already found after reading just a few lines.

line #254
player.health = player.str * 10;

You already have that declared on line 158, so you're not going to have that...
Forum: Game Development Feb 4th, 2008
Replies: 13
Views: 4,132
Posted By Suetan
I'll check it out, and see what I can come up with to help you out. I'll try debugging it, as well. Please note that my knowledge in C++ is limited, but I'm starting college on March 3rd for video...
Forum: Game Development Feb 4th, 2008
Replies: 21
Views: 7,806
Posted By Suetan
I'm sorry man, but using other people's work in something that you're creating isn't cool. Granted, if you use something like phpBB in a CMS as a module, that's open source software and you can do...
Forum: Game Development Feb 4th, 2008
Replies: 20
Views: 6,799
Posted By Suetan
Hey, no problem. I'm just glad that I was able to help you out. (^_^)
Forum: Game Development Feb 2nd, 2008
Replies: 20
Views: 6,799
Posted By Suetan
Since you're planning on having this be text based w/o a turn system I'd use either C++ or PHP. You can have PHP work in a live environment with seemless refreshes, but it's difficult to do.

C++...
Forum: Game Development Feb 2nd, 2008
Replies: 21
Views: 7,806
Posted By Suetan
Since you're working with on a veido game, I would put it something like this.

if (ATTACK_TYPE != ATTACK)
{
if (ATTACK_TYPE == MAGIC)
{
M + SBP = ATTACK_POWER;
...
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