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Search: Posts Made By: MosaicFuneral ; Forum: Game Development and child forums
Forum: Game Development Sep 10th, 2009
Replies: 6
Views: 653
Posted By MosaicFuneral
First step: What are the specs. of this machine?
Forum: Game Development Aug 8th, 2009
Replies: 2
Views: 384
Posted By MosaicFuneral
Where's the particle bonanza, eyecandy overload, and cute to till you puke stuff?

Disregard everything you wrote, and focus on what I wrote. For it is the secret to suckering in a cult following,...
Forum: Game Development May 26th, 2009
Replies: 14
Views: 2,560
Posted By MosaicFuneral
Why would you not want to write one?

Gives you a better understanding of things anyway.
Forum: Game Development May 19th, 2009
Replies: 9
Views: 1,391
Posted By MosaicFuneral
C++, C#
But I doubt you're at the level of 3D development.
Forum: Game Development May 13th, 2009
Replies: 10
Views: 1,630
Posted By MosaicFuneral
http://www.amazon.com/Mathematics-Physics-Programmers-Game-Development/dp/1584503300
This was a pretty good book on the subject. Goes over all the crap they teach you in high-school, in the first...
Forum: Game Development Apr 27th, 2009
Replies: 3
Views: 563
Posted By MosaicFuneral
I'm no Blender professional but I'm sure there's plenty to find here (http://lmgtfy.com/?q=Blender+tutorials) or perhaps here (http://lmgtfy.com/?q=Blender+video+tutorials).
Forum: Game Development Apr 7th, 2009
Replies: 14
Views: 2,560
Posted By MosaicFuneral
The one nieke_e posted and this tutorial http://www.codecolony.de/opengl.htm are my favorites, on OpenGL. I threw together a quick 2D engine, in about a day, after reading a few of those articles.
Forum: Game Development Mar 6th, 2009
Replies: 11
Views: 11,801
Posted By MosaicFuneral
If you know C++, then you should already know the answer(yes).
Forum: Game Development Feb 28th, 2009
Replies: 11
Views: 11,801
Posted By MosaicFuneral
Uhmmm... This is dead, Valkyrie.
Forum: Game Development Jan 30th, 2009
Replies: 5
Views: 1,179
Posted By MosaicFuneral
I think C++ is fine. I did text based stuff when I was younger in C & BASIC. Sort-of sucked because I never had any tutorials or references around, and had to program out of memory something I just...
Forum: Game Development Jan 28th, 2009
Replies: 5
Views: 1,268
Posted By MosaicFuneral
Can you break down the problem into something readable?
Forum: Game Development Jan 27th, 2009
Replies: 6
Views: 2,318
Posted By MosaicFuneral
Tis general forum courtesy.
Forum: Game Development Jan 26th, 2009
Replies: 6
Views: 2,318
Posted By MosaicFuneral
tomtetlaw, how long have you been here - reviving dead threads, and posting an e-mail?
Forum: Game Development Dec 17th, 2008
Replies: 1
Views: 635
Posted By MosaicFuneral
One way would be getline getline(file, string);, or using >> file >> x; file >> y; file whatever;, if your data is in a fixed format.

Why are you using gotos?!...
Forum: Game Development Dec 17th, 2008
Replies: 1
Views: 867
Posted By MosaicFuneral
What about Action Script is the problem?
Forum: Game Development Dec 8th, 2008
Replies: 9
Views: 1,491
Posted By MosaicFuneral
Does code have to be "brand-new", can you pull stuff out of old projects, or use bits used from your old challenge?
Forum: Game Development Nov 15th, 2008
Replies: 2
Views: 1,594
Posted By MosaicFuneral
If you don't even need all that fancy stuff anyway, DX9. Maybe even try SDL or Allegro if you'd like even more OS cross-platform compatibility.
Forum: Game Development Nov 15th, 2008
Replies: 11
Views: 6,305
Posted By MosaicFuneral
Actionscript if your into flash games, C++ is my preferred language.
Forum: Game Development Nov 12th, 2008
Replies: 2
How
Views: 484
Posted By MosaicFuneral
Well yes, there is a way. Thinking back to all those old text based games.

I need a little more clarification, on what you're asking.
Forum: Game Development Nov 11th, 2008
Replies: 15
Views: 6,748
Posted By MosaicFuneral
This thread is from '07.... why bump it?



It's one of the top languages for it. For small games Flash and such is fine, but for larger projects C++ is the way to go. All you need is a decent...
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