Forum: Game Development Jan 18th, 2008 |
| Replies: 1 Views: 1,582 Look at the A* (a-star) algorithm. It's commonly used for path-finding.
Here's the article that myself and a lot of others I know have used to learn A* path-finding.... |
Forum: Game Development Aug 13th, 2007 |
| Replies: 20 Views: 7,619 I like 3D Studio Max best, my friend prefers Maya. It basically comes down to which package we've invested our time in learning. Pretty much most packages are capable of the same things. I know a... |
Forum: Game Development Dec 30th, 2006 |
| Replies: 15 Views: 5,166 NT4? IE2? How old is your computer?
If you just want to get your idea out and not worry about all the picky details of coding an engine, take a look at darkbasic:... |