Forum: Game Development 28 Days Ago |
| Replies: 0 Views: 448 Hey All
Would someone care to explain or outline how developers implement time control into engines? Especially when you can go back in time, like in the game 'Braid'. I don't understand how its... |
Forum: Game Development Jul 6th, 2009 |
| Replies: 3 Views: 748 Ah yes, that makes sense. Thank you.
Are there any good tutorials/articles on threading & or mutex, as I have very little experience in that area. |
Forum: Game Development Jul 6th, 2009 |
| Replies: 2 Views: 416 It looks great mate. I am also currently working on a small game engine in C++. Maybe add me to MSN <email snipped> would be great to chat about Game Engine related things :) |
Forum: Game Development Jul 6th, 2009 |
| Replies: 3 Views: 748 Hey All
I'm building a simple game engine (yes I know...) but it's more for personal experience. I'm up to the stage where I have built a simple wrapper for directx and win32. Anyway, all is going... |
Forum: Game Development Jul 5th, 2009 |
| Replies: 9 Views: 657 Thank you for your help mate. But none of this is going the right way, so I am going to take a completely different approach to it. I've got directx working wonderfully countless times using it... |
Forum: Game Development Jul 5th, 2009 |
| Replies: 9 Views: 657 I'm not sure how I check that directly, but I added a breakpoint just below the call, and checked d3d as that's holding CreateDevice's return value (I believe), and it's saying the same thing as... |
Forum: Game Development Jul 5th, 2009 |
| Replies: 9 Views: 657 Does this have something to do with the fact that I am calling DirectX from within a DLL? I have never worked with DLL's before so I am assuming things. Other than that, are you allowed to create/use... |
Forum: Game Development Jul 4th, 2009 |
| Replies: 9 Views: 657 No, I believe I am setting it to something, but during that setup its failing. Here's the exact function taken straight out the DLL source code:
extern "C" e2api void initDirectX(HWND &handle, int... |
Forum: Game Development Jul 3rd, 2009 |
| Replies: 9 Views: 657 Hey All
I am trying to create a DLL to handle some directx for me. But it seems to be acting up. If you take a look at the picture below you will see that the LPDIRECT3DDEVICE9 d3ddev; pointer is... |