Search Results

Showing results 1 to 40 of 163
Search took 0.02 seconds.
Search: Posts Made By: tomtetlaw ; Forum: C++ and child forums
Forum: C++ 7 Days Ago
Replies: 8
Views: 260
Posted By tomtetlaw
After your edit it still gives me errors:

c:\documents and settings\tom\my documents\visual studio 2008\projects\classeslol\classeslol\main.cpp(6) : error C2440: 'initializing' : cannot convert...
Forum: C++ 7 Days Ago
Replies: 8
Views: 260
Posted By tomtetlaw
You code has alot of errors:

------ Build started: Project: classeslol, Configuration: Debug Win32 ------
Compiling...
main.cpp
c:\documents and settings\tom\my documents\visual studio...
Forum: C++ 7 Days Ago
Replies: 8
Views: 260
Posted By tomtetlaw
I have seen an array struct in C that can hold data even if they are a different type. I forgot what that code was and I don't have the code on me at the moment. So I was wondering if anyone could...
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
I fixed that one two, but now when I enter "spawn BaseEntity" it outputs this 11 times:

BaseEntity::OnSpawn( ): This class does not have a OnSpawn function.

Any more help would be appreciated.
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
I fixed that error by having this instead of the split_string function:

std::string strBuf;
std::stringstream sStream( strCommand );
while ( sStream >> strBuf )
vInputs.push_back(...
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
I enter "spawn BaseEntity"(without the quotes) and it gives me the error.

This is my split_string function:


void split_string(const std::string& str, std::vector<std::string>& tokens, const...
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
So does that mean that I have a problem with my split_string function?
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
Ok thanks, that fixed the Stack Overflow error.
But now I get the Vector Supscript out of Range error, so I put a check in so that it wouldn't try to do anything if the sm_vBaseEntities vector was...
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
Why isn't the #define making it better?
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
What is smart pointers?
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
what does that mean and how do u do it?
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
I don't enter anything, when I run it, after about 2 seconds, it comes up with that Stack Overflow error.
Forum: C++ 19 Days Ago
Replies: 18
Views: 491
Posted By tomtetlaw
When I try to run my program( which is a test entity system for anyone who's wondering ), I get a Stack Overflow error, and I cannot find the source of this error.

Here is my code:
...
Forum: C++ 25 Days Ago
Replies: 3
Views: 290
Posted By tomtetlaw
BUMP>
Forum: C++ 25 Days Ago
Replies: 11
Views: 392
Posted By tomtetlaw
C#, Python or similar languages are good for attaining goals in the short term, when I did Python, I did it for about a quarter of a year, then got bored. But now I have been doing C++ for almost 2...
Forum: C++ 25 Days Ago
Replies: 2
Views: 219
Posted By tomtetlaw
What kind of debugging features are there in VC++ 2008?
I'm looking for things like:
-Something to show which functions are being called and what functions are they calling, but limiting what it...
Forum: C++ 25 Days Ago
Replies: 3
Views: 290
Posted By tomtetlaw
Bump.
Forum: C++ 26 Days Ago
Replies: 3
Views: 290
Posted By tomtetlaw
Can someone please take a look at my code so I can get this part over and done with so I can continue making my engine.
Forum: C++ 26 Days Ago
Replies: 3
Views: 290
Posted By tomtetlaw
Ok, So I'm trying to create a 3D engine with DirectX 9, and I have run into a runtime error that says "Stack overflow". When I encountered this, I thought that it might have came from a for loop, so...
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
I agree, I think that most if not all software should be open-source, it would create a more bug-free world haha.
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
Nah, if you look at the site, the paid part teaches you all this:

Direct3D Textures
Direct3D Meshes
Game Display
Game Input
Game Development
Advanced Effects
Particle Engines
Multiplayer
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
No, I can't as I do not have the Model class definition. (:
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
I have been doing that tutorial, the free part anyway haha.
Model probably is a class that you get to write in the 3D Meshes tutorial in that, which you have to pay for :(
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
Your code give these errors when I try to compile:


------ Build started: Project: DirectX9_Engine, Configuration: Debug Win32 ------
Compiling...
baseentity.cpp
object.cpp
c:\documents and...
Forum: C++ 27 Days Ago
Replies: 10
Views: 342
Posted By tomtetlaw
How do I load 3D meshes from a .x file, and extract the material data from it? Also, how do I apply a texture to the loaded mesh?
Forum: C++ 27 Days Ago
Replies: 2
Views: 314
Posted By tomtetlaw
-1
bump C:
bump C:
Forum: C++ 28 Days Ago
Replies: 2
Views: 314
Posted By tomtetlaw
bump
Forum: C++ 28 Days Ago
Replies: 2
Views: 314
Posted By tomtetlaw
How do I load 3D models that are in the .x format from DirectX 9?
I am trying to make a simple engine and this is the part where I am stuck at.
Forum: C++ Nov 6th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
Hey man thanks for your posts, they have helped me alot to reach the next stage of my project. Just if you're wondering, I am making a Text-based SUD(Single User Dungeon). Thanks again mate.
Forum: C++ Nov 6th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
Making it static didn't work, I'll attach the project in a .zip.
Forum: C++ Nov 6th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
Bump, This is kinda urgent by the way.
Forum: C++ Nov 5th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
That was just an error by me when copying and pasting it.
This is what it looks now:

std::vector<BaseEnt> entities(MAX_ENTITIES);

MAX_ENTITIES is a macro with the value of 100000.

Any help...
Forum: C++ Nov 5th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
Bump.
Forum: C++ Nov 5th, 2009
Replies: 11
Views: 389
Posted By tomtetlaw
When I try to compile my code, I get this error:
------ Build started: Project: SUD, Configuration: Debug Win32 ------
Compiling...
baseent.cpp
c:\program files\microsoft visual studio...
Forum: C++ Nov 2nd, 2009
Replies: 2
Views: 367
Posted By tomtetlaw
When I try to compile this:


void *BaseEnt::GetVar(char const *varname)
{
char name = *varname;
switch(name)
{
case "id":
return (void*)id;
Forum: C++ Oct 26th, 2009
Replies: 3
Views: 181
Posted By tomtetlaw
What?
This is what I wanna do:


void print_something(const char *val, ...)
{
//the val part can have things like this in it:
//%1, %2 and so forth, and then those parts get...
Forum: C++ Oct 26th, 2009
Replies: 3
Views: 181
Posted By tomtetlaw
How do I access the paramaters entered after param1?

Like this:

void foo(param1, ...);

How do I access the ... part?
Forum: C++ Oct 26th, 2009
Replies: 3
Views: 572
Posted By tomtetlaw
I did that, and now it compiles, but now when I run it I get this:
Unhandled exception at 0x00419537 in TheAlienEngine.exe: 0xC00000FD: Stack overflow.

And it points to this:

...
Forum: C++ Oct 26th, 2009
Replies: 3
Views: 572
Posted By tomtetlaw
When I try to compile this:


#define NODES_MAX 100000
extern node_t _nodes[NODES_MAX];


It gives me this error:
------ Build started: Project: TheAlienEngine, Configuration: Debug Win32...
Forum: C++ Oct 25th, 2009
Replies: 1
Views: 223
Posted By tomtetlaw
I am trying to make a 3D Engine using OpenGL, I've got all the model loading, 3D nodes, all that stuff done, but I get linker errors when I try to compile, it.. these are the errors:

------ Build...
Showing results 1 to 40 of 163

 


About Us | Contact Us | Advertise | DaniWeb | Acceptable Use Policy | RSS Feed

©2003 - 2009 DaniWeb® LLC