Forum: Game Development 12 Days Ago |
| Replies: 11 Views: 677 I don't think anyone is going to open an executable uploaded onto a forum. The word 'virus' immediately comes to mind :) |
Forum: Game Development 31 Days Ago |
| Replies: 6 Views: 858 What am I doing? :icon_wink: |
Forum: Game Development Aug 27th, 2009 |
| Replies: 6 Views: 858 So what have you done so far? No free homework here.
And what language do you intend to use? |
Forum: Game Development Aug 19th, 2009 |
| Replies: 5 Views: 1,106 Perhaps this is just a way of spamming your signature? ;) |
Forum: Game Development Jul 23rd, 2009 |
| Replies: 10 Views: 675 Why on earth did you do that?? Here's how I read this thread:
OP (Sunyah): Hi. I got this homework assignment and didn't have the slighest clue on how to make it. But luckily I found this code on... |
Forum: Game Development Apr 7th, 2009 |
| Replies: 14 Views: 2,619 Not sure if you got this link already, but NeHe made an excellent OpenGL tutorial (http://nehe.gamedev.net/).
When you're familiar with OpenGL, the step to DirectX might be a bit smaller. |
Forum: Game Development Apr 7th, 2009 |
| Replies: 14 Views: 2,619 I wouldn't start on it if I were you unless you have somesort of degree in Math en know your C++ really well.
But you could start by learning OpenGL or Direct3D I guess. |
Forum: Game Development Feb 13th, 2009 |
| Replies: 15 Views: 2,038 Jen0608 Is just one of those people who like to post meaningless replies to (old) threads, just so that their signature-links are being posted and they get some extra traffic (and/or cash) to their... |
Forum: Game Development Jan 21st, 2009 |
| Replies: 1 Views: 498 DarkGDK has it's own forum, (http://forum.thegamecreators.com/?m=forum) I guess you'll have a better change of getting your question answered over there. |
Forum: Game Development Nov 26th, 2008 |
| Replies: 14 Views: 1,363 I don't want to destroy your dreams with this post, but creating a game like metal-gear-solid will require more then 2 persons. Your programming-TEAM must consist out of highly-experienced... |
Forum: Game Development Nov 19th, 2008 |
| Replies: 11 Views: 1,623 Game programming for dummies doesn't exist. That's like saaying : "being really smart: for stupid people" .
FIRST learn to program in the language of your choice (Python is a nice language to start... |
Forum: Game Development Nov 14th, 2008 |
| Replies: 1 Views: 995 Try reading this (http://www.catb.org/~esr/faqs/smart-questions.html)and repost when your done. |
Forum: Game Development Nov 13th, 2008 |
| Replies: 9 Views: 1,505 Sounds like a good idea. Give us some rules, make this thread a sticky and let's go :) |
Forum: Game Development Oct 2nd, 2008 |
| Replies: 2 Views: 740 I don't know what you're asking, but if you're looking for a random-generator, you need the mersenne twister (http://en.wikipedia.org/wiki/Mersenne_Twister) |
Forum: Game Development Sep 9th, 2008 |
| Replies: 8 Views: 2,303 The short answer is:
OpenGL is easier to implement and DirectX has better performance.
google should tell you more (http://www.google.nl/search?hl=nl&q=opengl+vs+directx&btnG=Google+zoeken&meta=)
... |
Forum: Game Development Jul 8th, 2008 |
| Replies: 6 Views: 1,769 It took you 3 days to type that reply? :-/ |
Forum: Game Development Jun 27th, 2008 |
| Replies: 8 Views: 1,248 Yes it is. The original engine was based on the quake engine and is free. You can even download the entire source-code for Quake III... |
Forum: Game Development Jun 23rd, 2008 |
| Replies: 4 Views: 2,810 We have a search function for that (http://www.daniweb.com/search/search.php?q=tic+tac+toe+c%2B%2B)
Next time, please don't post in a year old thread, but first: search for the answer yourself. ... |
Forum: Game Development Jun 13th, 2008 |
| Replies: 14 Views: 5,304 Read this (http://www.daniweb.com/forums/thread63827.html)thread, it has a lot of usefull info in it
Now for the part you won't like:
To make a game like bioshock, you would need to be an C++... |
Forum: Game Development Jun 6th, 2008 |
| Replies: 2 Views: 1,606 C++ and script?? You haven't got a clue what you're talking about right?
Is this some sort of homework assignment?
Don't post your email address here and say "gimme da codez". It violates the... |
Forum: Game Development May 29th, 2008 |
| Replies: 2 Views: 1,734 No, you're not going to get help here creating bots. Better luck somewhere else! |
Forum: Game Development May 16th, 2008 |
| Replies: 3 Views: 997 Do you have any programming skills? If no: you should learn some. I personally recommend C++, but other people disagree and say Java or even VB is the way to go.
If you do know how to program, you... |
Forum: Game Development May 6th, 2008 |
| Replies: 5 Views: 1,362 If you say that it only works on one revision of a specific MOBO, the change is that they integrated some sort of copy-protection. I think your best shot would be asking Williams for more detail or... |
Forum: Game Development Apr 28th, 2008 |
| Replies: 17 Views: 2,797 If you have a coding problem, post your code with a clear question in the c++ forum (http://www.daniweb.com/forums/forum8.html) (assuming you made it in C++)
Don't forget to tell what
- the code... |
Forum: Game Development Apr 22nd, 2008 |
| Replies: 33 Views: 5,147 Do you teach in l33t-speak ? :icon_wink:
l33t is against the forum rules (http://www.daniweb.com/forums/faq.php?faq=daniweb_policies).
Ancient Dragon wasn't pulling your leg, he gave the... |
Forum: Game Development Apr 10th, 2008 |
| Replies: 17 Views: 31,654 This has nothing to do with Game-Development, but I'll put in my two cents:
Does EOA have a online player-mode? If yes: what you are trying to do is illigal, buy a original copy and away you go.... |
Forum: Game Development Apr 7th, 2008 |
| Replies: 17 Views: 2,797 Read the post above you own. Read the "Read me (http://www.daniweb.com/forums/thread63827.html):" in this forum.
Why do you keep replying to old threads with questions like:
"How to start"
"i... |
Forum: Game Development Feb 5th, 2008 |
| Replies: 13 Views: 4,158 You should change the "< >" to quotes ( " " ):
#include "bfunction.cpp" This means that the file is in de project-folder
If you want to use multiple files I would recommend that you use .h... |
Forum: Game Development Jan 28th, 2008 |
| Replies: 20 Views: 7,623 I guess you missed my sarcasm :)
It's probably not a good idea to post your username and pass on a public forum, so I'll ask a Mod to remove it.
Niek |
Forum: Game Development Jan 23rd, 2008 |
| Replies: 20 Views: 7,623 You probably could, but I would prefer a cup or a hat, it keeps the coins in. |
Forum: Game Development Jan 23rd, 2008 |
| Replies: 1 Views: 1,162 This is the software DEVELOPMENT forum, you would probably have more chance in the windows software forum (http://www.daniweb.com/forums/forum92.html)
Next time you post, don't use annoying... |
Forum: Game Development Jan 23rd, 2008 |
| Replies: 4 Views: 1,317 Here's a link (http://www.daniweb.com/forums/thread63827.html) |
Forum: Game Development Jan 9th, 2008 |
| Replies: 3 Views: 1,044 Html is not a real programming language, so the experience you have with isn't worth very much when you start programming.
Are you trying to make an online game? If so you should use flash or Java.... |
Forum: Game Development Nov 26th, 2007 |
| Replies: 20 Views: 3,683 Post no2 in this very topic:
Then you come with:
You obviously copied J's reply, but why?
off-topic: What's going on with the game-dev forum lately? Is it just me or is it becoming a... |
Forum: Game Development Nov 26th, 2007 |
| Replies: 8 Views: 3,530 What are you talking about? What does rockstar have to do with anything here?
To OP: Please try to define your problem more clearly then this.. Where is this script you're talking about?
... |
Forum: Game Development Nov 21st, 2007 |
| Replies: 2 Views: 1,077 Here's (http://www.daniweb.com/forums/thread63827.html)a usefull thread by ~s.o.s~.
Niek |
Forum: Game Development Nov 9th, 2007 |
| Replies: 20 Views: 3,683 Well, it's not imposssible, but that's it. You'll have to look or a decompiler and if your lucky you'll get some usefull assembly-code. But to understand this code you would have to be an... |
Forum: Game Development May 3rd, 2007 |
| Replies: 1 Views: 3,638 Here's a link (http://www.daniweb.com/techtalkforums/thread63827.html)for you
Niek |
Forum: Game Development Jan 25th, 2007 |
| Replies: 3 Views: 5,454 I'm not sure what your question is.
Are you trying to change the settings of directX with VC6, or are you trying to make a project in VC6 which uses dirextx?
If the second is the case: there are a... |
Forum: Game Development Jan 22nd, 2007 |
| Replies: 4 Views: 4,215 That's the spirit :)
Say we have a snake that's 20 *'s long.
If you do it your way We would need 20 structs and somekind of var for direction.
If you do it WaltP's way you will only... |