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Search: Posts Made By: 3DStarter
Forum: Game Development Aug 8th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi Matt,

Good news. Thanks to your input all is working correctly.

Thanks a lot for your help,

Martijn
Forum: Game Development Aug 7th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi Matt,

Good news. Thanks to your input all is working correctly.

Thanks a lot for your help,
Martijn
Forum: Game Development Jul 27th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi Matt,

I am terrible sorry that I didn't reply earlier. Indeed you have well earnt the right to tactlessly promote your forum.

Your feedback is a great help. We are now working based on...
Forum: Game Development Jul 24th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi Matt,

Thanks again. We will try to implement the OpenGL document in Java3D.

Assuming that there are no rotation (dx=0; dy=0; dz=0), no translation (dx=0; dy=0; dz=0), no scale (=1.0) at...
Forum: Game Development Jul 23rd, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi Matt,

Thank you for the detailed explanation. Assuming that the convert formula

t = asin(Y/R)
B = cos(t) x R
Z = D – B

is correct this would answer a part of the problem. This only...
Forum: Game Development Jul 22nd, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Maybe you misunderstand my problem. Converting coodinates after applying texture mapping is not the same as simply applying texture mapping.

I see that Zaknixon got the same problem but couldn't...
Forum: Game Development Jul 21st, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
thank you for responding. We will have a look at the link you provided to and hope to find the answer to the solution.

Unfortunately the weee.zip sample does solve our problem because it simply...
Forum: Game Development Jul 20th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
I read a lot but haven't found a solution for my problem so far. Please instruct me if there are any tutorials which could meet my problem.

The problem is that we have to rotate the ball and...
Forum: Game Development Jul 20th, 2006
Replies: 16
Views: 7,765
Posted By 3DStarter
Hi All,

I am an experienced Java developer and since a few weeks I joined a project which involved real time rendering of 3D objects and interaction with those objects. I have a problem for which...
Showing results 1 to 9 of 9

 


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