Forum: C++ Apr 15th, 2009 |
| Replies: 10 Views: 557 Exactly what I was going to say, unbeatable0. You are far better off learning from some sort of print media than video.
To be completely honest, if you're truly committed to learning how to... |
Forum: C++ Apr 15th, 2009 |
| Replies: 1 Views: 683 I'm going to guess, though I've never done this myself, that you'd do that through preprocessor directives in your source code. I'm thinking it would look something like:
#if LINUX_VERSION_CODE... |
Forum: C++ Apr 23rd, 2008 |
| Replies: 3 Views: 547 I'm looking for a bit of advice. We're getting to the point in our game development where I need to start thinking how we're going to integrate scripting into the game engine. I was looking at Lua,... |
Forum: C++ Mar 18th, 2008 |
| Replies: 13 Views: 1,009 That's a very good solution. If your teacher has not gone over pass-by-value vs. pass-by-reference, or global vs. local variables, now would be a good time to bring that up.
CAMERON, FOR THE... |
Forum: C++ Jan 18th, 2007 |
| Replies: 26 Views: 4,830 That is a FANTASTIC idea. The only thing is, a sample correct answer would have to be provided as well. As long as anyone who submits a problem is willing and able to provide an answer, this could... |