Forum: Game Development Aug 30th, 2009 |
| Replies: 0 Views: 509 I am working on a 2-d scrolling map RPG ala final fantasy. Anyway the question I wanted to ask you is how do you go about tile based collision? Let's say I got my scroll map made up and I don't want... |
Forum: Game Development Aug 11th, 2009 |
| Replies: 2 Views: 400 Thanks I didn't think of that before. But I would still like a method of deleting font. For now I am just changing Game states to get rid of the font. But I would like a way to actually deleting the... |
Forum: Game Development Aug 3rd, 2009 |
| Replies: 2 Views: 400 How do I erase the font once it's done it's purpose? I've checked the web and it only shows how to put up font but not how to erase it so I can put up new font in it's place. Also if you have an... |
Forum: Game Development Jun 18th, 2009 |
| Replies: 2 Views: 705 The problem was I took out the first RECT function. So when I put it back in I didn't have that problem anymore. Anyway I got the program fixed. I needed to use static ints to make the sphere move... |
Forum: Game Development Jun 11th, 2009 |
| Replies: 3 Views: 407 Sounds like you need a bit more experience with C++ before you start messing around with graphics. Seriously though, there's is a whole process you have to do just to set up OpenGL with C++. Are you... |
Forum: Game Development Jun 11th, 2009 |
| Replies: 2 Views: 705 ok I am almost done doing what I need to do and that is getting a portion of a bitmap to appear on the screen and have it move around using directional controls. My problem is that while I get the... |
Forum: Game Development Jun 29th, 2008 |
| Replies: 3 Views: 1,295 I have the this fight in a function that is in the main file. Now I know I can just as easily put the Life variable in the main cpp and it's problem solved but I want to learn how to do it from a... |
Forum: Game Development Jun 28th, 2008 |
| Replies: 3 Views: 1,295 I keep getting a logic error when I go to fight a monster.
It says the life must be initialized and then I get a runtime error. So I put a value to it and it runs fine. But the question is, what... |