Forum: Computer Science Jun 18th, 2008 |
| Replies: 4 Views: 1,303 Pseudocode is a language-agnostic way of writing a computer problem. Its used as the step before writing the actual code for a program (sometimes) or at least a small routine/algorithm (most of the... |
Forum: C++ Jun 18th, 2008 |
| Replies: 1 Views: 1,037 I was wondering if anyone could provide any advice on how to create and use a dynamic library using gcc on Linux and/or OS X. I've been working on an in-house image viewer application for the CS... |
Forum: C++ Jun 17th, 2008 |
| Replies: 9 Views: 1,354 I have never heard of this switch before. Is that a gcc *nix thing or Windows or general or what?
In my experience a full program trace is not worth your time, as long as you are only working on... |
Forum: C++ Jun 16th, 2008 |
| Replies: 12 Views: 2,670 Generally it's good form to declare the variables used in the for loop, like:
for (numStudents; numStudents > 0; numStudents--)
I don't know if the compiler considers what you've done an... |
Forum: C++ Jun 15th, 2008 |
| Replies: 5 Views: 556 Thank you, that was quite helpful. |
Forum: C++ Jun 15th, 2008 |
| Replies: 5 Views: 1,084 Well that depends on what you're using to do all this windowing and graphics work. I happen to only use OpenGL/glut which is windowing system agnostic, which means its not always possible to fully... |
Forum: C++ Jun 15th, 2008 |
| Replies: 5 Views: 556 I understand the reason for "using namespace std;", I was wondering when and why people create their own namespaces. I also realize the syntactical complications that would arise from using a custom... |
Forum: C++ Jun 15th, 2008 |
| Replies: 5 Views: 556 Well to start let me say that I'm only a newbie, as my status says, but after a year of C++ I have what I consider a pretty good grasp over the basics of the language. I'm still at school for the... |
Forum: C++ Jun 15th, 2008 |
| Replies: 5 Views: 1,084 It depends what kind of graphics library you are using. I personally have only ever used openGL on because that is portable, but it seems like you aren't using that, or are not using a standard... |