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Search: Posts Made By: BattlingMaxo
Forum: Python Oct 31st, 2009
Replies: 1
Views: 187
Posted By BattlingMaxo
I am a complete newbie to python but know some c++ Was wondering where i can get my hands on a 3D script for schooling(like fish)

BattlingMaxo
Forum: Python Oct 12th, 2009
Replies: 4
Views: 248
Posted By BattlingMaxo
I was asking you. it will be 3d I should also tell you that i am using the blender game engine, which makes it easy and fun to develop. I know you don't have any examples but someone must know how. i...
Forum: Python Oct 11th, 2009
Replies: 4
Views: 248
Posted By BattlingMaxo
My character will be interactive so if it is moving along then a user of my sim calls in a predator how can a pre-existing animation work?

BattlingMaxo
Forum: Python Oct 11th, 2009
Replies: 4
Views: 248
Posted By BattlingMaxo
I want to make my characters move in realtime with NO pre-existing animation. The characters will move according to what is in front of them or if a enemy enters, etc. Are there any examples of...
Forum: Game Development Aug 8th, 2009
Replies: 1
Views: 306
Posted By BattlingMaxo
Was not sure where to post this but since i am developing a game
i thought here would be best. I have to unzip a file into a user writable directory so i can set up environment variables. What is...
Forum: Game Development Jul 28th, 2009
Replies: 4
Views: 403
Posted By BattlingMaxo
Thanks, I use blender One problem i thought i was going to have.
after making a fish then rig weight paint, textures, etc was to export all of that, it's good to know it would work, i just need...
Forum: Game Development Jul 17th, 2009
Replies: 4
Views: 403
Posted By BattlingMaxo
I should add i will be using C++? OpenGL Wild goose, a little more info might be helpful

BattlingMaxo
Forum: Game Development Jul 17th, 2009
Replies: 4
Views: 403
Posted By BattlingMaxo
I want to make a 3d aquarium They way i want to animate will not be using keyframes at all, I want to move the fish model
using all programming in realtime. At first i will just be moving the fish...
Forum: C++ Jul 16th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
Thanks for your suggestions

BattlingMaxo
Forum: C++ Jul 16th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
Salem, i know that, i was projecting a year or so. I am just looking for tuts that will help me understand better not do my work for me.
I'll try Neik's suggestion

BattlingMaxo
Forum: C++ Jul 15th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
of course there is truth to what you say but it is also a bit unfair as well. When i started learning 3d modeling i was having a very hard getting the hang of it but fortunately there were lots of...
Forum: C++ Jul 15th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
Don't you think I tried that? It's hard to get a specific tutorial like that, though i am sure it is on the net so i will keep trying google, but i thought someone here would know or at least point...
Forum: C++ Jul 14th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
Haven't seen any for what i want to do, moving my models with bones. Do you know of any?

BattlingMaxo
Forum: C++ Jul 14th, 2009
Replies: 11
Views: 498
Posted By BattlingMaxo
I have been away from programming but now i have more time. I want to make a fish that moves with procedural animation (just programming no keyframing )The fish will have at least 3 bones so i can...
Forum: C++ Feb 25th, 2009
Replies: 0
Views: 228
Posted By BattlingMaxo
I am developing an aquarium in C++ the fish will move by algorithms only, no keyframing. here is my question: exporting the fish model from Blender ( a 3d modelingpackage) that it could be imported...
Forum: Game Development Dec 26th, 2008
Replies: 2
Views: 624
Posted By BattlingMaxo
Thanks, Chris, I was a bit confused because i want to develop a 3d aquarium, the fish will be fully rigged (bones) so i thought skeletal animation might help but i think procedural will work best...
Forum: Game Development Dec 24th, 2008
Replies: 2
Views: 624
Posted By BattlingMaxo
What is the difference between hkeletal animation and procedural animation? I get different answers each time


BattlingMaxo
Forum: Game Development Oct 10th, 2008
Replies: 8
Views: 2,106
Posted By BattlingMaxo
Thanks, Matt, for your help. I believe he is using an inverse kinematic chain for the fish creating the sine movements i read a paper that was experimenting with that movement for the fish because it...
Forum: Game Development Oct 6th, 2008
Replies: 8
Views: 2,106
Posted By BattlingMaxo
I am reading on the many different animation techniques out there. I will developing a realtime, interactive aquarium like dream aquarium. if you take a look at this program it is exactly what i...
Forum: Game Development Oct 5th, 2008
Replies: 8
Views: 2,106
Posted By BattlingMaxo
Just what i said procedural animation (no keyframes) I am no expert but this seems to be the prefered animation at least as of the last few years or so, it is new so i can't find much on it. the...
Forum: Game Development Oct 4th, 2008
Replies: 8
Views: 2,106
Posted By BattlingMaxo
I need to learn more about this before i can even think about starting coding, problem is i can't find a thing on it except a few papers. I am speaking about no keyframes, you just manipulate the...
Forum: C++ Sep 14th, 2008
Replies: 7
Views: 642
Posted By BattlingMaxo
Thanks for the offer Ancient D, it would not be costly at all except tying up the phone for about 6 hours. I want to try an download it first at a library with super fast
DSL then i can just burn a...
Forum: C++ Sep 13th, 2008
Replies: 7
Views: 642
Posted By BattlingMaxo
Two probelms with that , no gui design tolls, and once you download , to install you have to be online
for me that means 6 hours (dialup) If i asked on the msdn forum about a cd and even a blog for...
Forum: C++ Sep 13th, 2008
Replies: 7
Views: 642
Posted By BattlingMaxo
I havebeen using wxdev c++ but have problems when compiling directx code even though I have installed devpaks for DX9 anyway i think the best thing is for me to get a real compiler not freeware. Are...
Forum: C++ Aug 27th, 2008
Replies: 12
Views: 1,204
Posted By BattlingMaxo
Python is the code that blender is programmed with

BattlingMaxo
Forum: C++ Aug 26th, 2008
Replies: 12
Views: 1,204
Posted By BattlingMaxo
I did not know express had no gui tools.
looks like Visual C++ is the best way to go.
I was hesitate becuase what i want to do is very difficult, not sure i can do it. so why waste the money?
...
Forum: C++ Aug 25th, 2008
Replies: 12
Views: 1,204
Posted By BattlingMaxo
By 3d engine you mean 3d modeling tool,
right? I would be using Blender 3d for the models and for movement I will use animation that is procedural (derived from algorithms) very hard to do i am...
Forum: C++ Aug 25th, 2008
Replies: 12
Views: 1,204
Posted By BattlingMaxo
I guess what i was asking is will I need those tools. i just don't know enough about it. I will be trying to program a 3d realtime aquarium. I don't want to get started only to find out i need...
Forum: C++ Aug 25th, 2008
Replies: 12
Views: 1,204
Posted By BattlingMaxo
Microsoft Visual C++ 2008 Express is giving this compiler away FREE unlike the commercial Visual Studio Professional 2005, it does not have MFC, ATL, a Win32 resource editor, a macro assembler,...
Forum: C++ Aug 22nd, 2008
Replies: 3
Views: 597
Posted By BattlingMaxo
Which is beter for more realistic movements?

BattlingMaxo
Forum: C++ Aug 21st, 2008
Replies: 3
Views: 597
Posted By BattlingMaxo
Is procedural animation the same as tweening? I have looked on the net but get different answers.

BattlingMaxo
Forum: C++ Aug 19th, 2008
Replies: 4
Views: 618
Posted By BattlingMaxo
I want to make a real time 3d aquarium. procedural animation. What compiler should i use?
hopefully not to expensive. Dev C++ is free but don't know if i need more than that.
i was thinkin about...
Forum: C++ Aug 19th, 2008
Replies: 10
Views: 1,086
Posted By BattlingMaxo
For the realtime. procedural animation 3d aquarium that i plan to write which is the best compiler i need ( don't know much about them) What about the free compilers like borland are they adequate? I...
Forum: C++ Aug 17th, 2008
Replies: 10
Views: 1,086
Posted By BattlingMaxo
That would get it to assembly code which i would have to translate back to c++ which as a beginner i could not do well. I will keep looking for example codes, maybe i'll get liucky

BattlingMaxo
Forum: C++ Aug 17th, 2008
Replies: 10
Views: 1,086
Posted By BattlingMaxo
I will look at those books but i doubt they will have anything on 3d aquariums specifically. Is there a way to view snippets of code from existing programs?

BattlingMaxo
Forum: C++ Aug 16th, 2008
Replies: 10
Views: 1,086
Posted By BattlingMaxo
I intend to re learn C++ syntax and satrt looking at directx again but was hoping for source codes to study. As a beginner it is almost impossible to do. I don't even know where to begin.
making a...
Forum: C++ Aug 15th, 2008
Replies: 10
Views: 1,086
Posted By BattlingMaxo
I am a beginner to C++ and DirectX I tried learning on my own a few years ago but had to stop ( personal reasons) Now i would like to start again. I like graphics a lot. i wanted to program a 3d...
Showing results 1 to 37 of 37

 


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