Forum: Pascal and Delphi Apr 8th, 2007 |
| Replies: 6 Views: 1,936 Ok right- here is my code:
unit frm_main;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, ComCtrls, Math; |
Forum: Pascal and Delphi Apr 7th, 2007 |
| Replies: 6 Views: 1,936 Thank you for your help- I have figured out how to make a ball bounce, there was no thread needed- It was possible with a while loop. |
Forum: Pascal and Delphi Apr 3rd, 2007 |
| Replies: 6 Views: 1,936 Thanks for the help- I've been told that if I want to have the balls bouncing around in real time, a 'thread' is best- I've done this sort of thing in Gamemaker before, and its easy to do, as... |
Forum: Pascal and Delphi Apr 2nd, 2007 |
| Replies: 6 Views: 1,936 I would like to write a programme that can demonstrate how gravity work by showing bouncing balls on the screen- the idea is that the user can set the strength of the gravity, and then see how the... |