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Search: Posts Made By: wildgoose ; Forum: VB.NET and child forums
Forum: VB.NET Aug 3rd, 2009
Replies: 2
Views: 261
Posted By wildgoose
Opacity is an alpha setting! Either master or each pixel.
DstRGB = (SrcRGB * SrcAlpha) + ((1.0 - SrcAlpha) * DstRGB)

An alpha blending is similar to as follows

a = (1.0f / 255.0f) *...
Forum: VB.NET Aug 2nd, 2009
Replies: 8
Views: 393
Posted By wildgoose
Looks like a 32 byte hash.

But sknake is more likely correct!
Forum: VB.NET Aug 1st, 2009
Replies: 2
Views: 244
Posted By wildgoose
I'm not up on Visual Basic, but could the file be write protected?
Is a COM type object wrapped in a DLL and the DLL isn't where you think it is? Application is looking in one spot and the DLL being...
Forum: VB.NET Jul 12th, 2009
Replies: 11
Solved: Random Numbers
Views: 620
Posted By wildgoose
Thanks, adatapost.
However you may want to tweak your algorithm.

The original poster (unless they were in error) indicated 0 to 100 thus a range of 101. (Unless they wrote what they wanted...
Forum: VB.NET Jul 11th, 2009
Replies: 11
Solved: Random Numbers
Views: 620
Posted By wildgoose
You're essentially looking for a card shuffle algorithm but you're using 101 cards.

This isn't VB but the principal logic is the same!



LOWCOUNT = 0
HIGHCOUNT = 100

NUM_COUNT =...
Forum: VB.NET Jul 8th, 2009
Replies: 3
Views: 546
Posted By wildgoose
Simplest collision detection.
Circle to circle for 2D.
Sphere to Sphere for 3D

Radius of sphere???? (r)
Radius of Sphere A = rA
Radius of Sphere B = rB
Center position of...
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