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Javaprogrammers and other talents
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- Position:
- Company:
- Location:
- Salary:
- Type:
- On Premises:
- Email:
- Phone:
Greetings!
We are a newly founded independent game developer team, and have a uniqe type FPS in development.
You can read about us and our game at: http://birddog.extra.hu/viewtopic.php?f=11&t=3
Target aim:
Our business plan is to release our game over Steam (www.steampowered.com) which has a huge and popular community and great advertisment methods. (This way we can avoid the costs of hard copy publishing but still can reach a large community of gamers.)
Technology:
Recently we've decided that we will use the jMonkeyEngine (www.jmonkeyengine.com) as the engine of our game. It is a free, open source, non license limited engine, that uses the Java language, which makes it a platform-independent base for our game. (You can watch a youtube video about the engine and it's capabilities here: http://www.youtube.com/watch?v=ho_b18HRmGA)
Talent needed:
- Java programmers (urgent!)
- 3D modellers and/or animators
And are always looking for talents form the below listed fields:
- Mod development (Any engine / game)
- Programming, coding (Java)
- 3D modelling / animation
- Concept art, art design
- Graphics art, texture art
- Map / level design
- Music composition
- Sound / effects creation and manipulation
Team structure:
Game designer (me)
Level designer
Music composer
Concept artist
3D modeller
Contact:
As we rarely check this thread for replies, be sure to contact us via the provided e-mail address at the following url: http://birddog.extra.hu/viewtopic.php?f=11&t=3
We are a newly founded independent game developer team, and have a uniqe type FPS in development.
You can read about us and our game at: http://birddog.extra.hu/viewtopic.php?f=11&t=3
Target aim:
Our business plan is to release our game over Steam (www.steampowered.com) which has a huge and popular community and great advertisment methods. (This way we can avoid the costs of hard copy publishing but still can reach a large community of gamers.)
Technology:
Recently we've decided that we will use the jMonkeyEngine (www.jmonkeyengine.com) as the engine of our game. It is a free, open source, non license limited engine, that uses the Java language, which makes it a platform-independent base for our game. (You can watch a youtube video about the engine and it's capabilities here: http://www.youtube.com/watch?v=ho_b18HRmGA)
Talent needed:
- Java programmers (urgent!)
- 3D modellers and/or animators
And are always looking for talents form the below listed fields:
- Mod development (Any engine / game)
- Programming, coding (Java)
- 3D modelling / animation
- Concept art, art design
- Graphics art, texture art
- Map / level design
- Music composition
- Sound / effects creation and manipulation
Team structure:
Game designer (me)
Level designer
Music composer
Concept artist
3D modeller
Contact:
As we rarely check this thread for replies, be sure to contact us via the provided e-mail address at the following url: http://birddog.extra.hu/viewtopic.php?f=11&t=3
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