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Join Date: Mar 2008
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I am a new programmer but I am devoted to make a game. Can I make a game engine that have software rendering and openGL . With a little bit of AI and dynamic lightning and sprites/models. I am not asking the ~~~~~ like Half life or Quake engine, just a "small but enough" engine that can do these things. But HOW and HOW MUCH it take in a language like C++ and openGL only.
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Join Date: Jan 2007
Location: Kansas City, MO
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I am a new programmer but I am devoted to make a game. Can I make a game engine that have software rendering and openGL . With a little bit of AI and dynamic lightning and sprites/models. I am not asking the ~~~~~ like Half life or Quake engine, just a "small but enough" engine that can do these things. But HOW and HOW MUCH it take in a language like C++ and openGL only.![]()
Yes. Best place to start = OpenGL, C++, AI, and Modeling books from Barnes and Noble / Borders / Amazon. It will take a while to get something like that going... yes, even the simplest of engines takes a bunch of work. Patience is your best friend on something like this. Good luck!
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Check out my blog to see what's happening with the MMORPG by WolfWorkz Studio.
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Join Date: Oct 2006
Location: the Netherlands
Posts: 1,825
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Read the post above you own. Read the "Read me:" in this forum.
Why do you keep replying to old threads with questions like:
"How to start"
"i can't understand that..."
"and Y? "
"who can make me a code of my problemo "
You've got allmost 200 posts here, so by now you should know better..
Niek
Want better/more replies to your questions? Wrap your code in [code] [/code] tags!
do NOT pm me for help, in the best case, you'll get ignored
do NOT pm me for help, in the best case, you'll get ignored
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Join Date: Nov 2004
Location: Netherlands
Posts: 5,752
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you refuse to get the mesage, do you?
Do NOT revive old threads to post your own gibberish that supposedly are questions.
Start your own threads instead and post something that people can actually understand without having to spend half an hour guessing what the heck you're writing.
Do NOT revive old threads to post your own gibberish that supposedly are questions.
Start your own threads instead and post something that people can actually understand without having to spend half an hour guessing what the heck you're writing.
As people are clearly allowed to attack me but I'm not allowed to defend myself, I no longer post to this site.
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Join Date: Oct 2006
Location: the Netherlands
Posts: 1,825
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Rep Power: 11
Solved Threads: 192
If you have a coding problem, post your code with a clear question in the c++ forum (assuming you made it in C++)
Don't forget to tell what
- the code is supposed to do
- what it isn't doing
- compiler output
- etc
Don't forget to tell what
- the code is supposed to do
- what it isn't doing
- compiler output
- etc
Last edited by niek_e : Apr 28th, 2008 at 6:48 am.
Want better/more replies to your questions? Wrap your code in [code] [/code] tags!
do NOT pm me for help, in the best case, you'll get ignored
do NOT pm me for help, in the best case, you'll get ignored
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