Moving a counter with a playing board

Reply

Join Date: Apr 2008
Posts: 2
Reputation: lawrenceh is an unknown quantity at this point 
Solved Threads: 0
lawrenceh lawrenceh is offline Offline
Newbie Poster

Moving a counter within a playing board

 
0
  #1
Apr 23rd, 2008
Hi all,

My first post on this forum. I am trying to move a counter on a board and I am trying to use Web browers as the user interface. I have written the following test code, where x and y are generated by the server and passed to function draw_circles(x,y).

The code is not complete, but it does not load properly. The browser hangs before it displays anything. If it is only runs one time everything seems to work okay.

I believe the problem is that you can’t call the CSS more than once on a form. In this code, I am calling it once a second.

Does anyone have any better ideas for allowing me to move a counter around a board image. As I am not sure whether I have chosen the right language, is the reason I have placed it in this forum.

Regards

Lawrence
<html>

<head>
<meta name="GENERATOR" content="Microsoft FrontPage 6.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>Test</title>
<style type="text/css">
body {}
#map {position:relative; width:200px; height:200px; margin:0}
</style>
<script type="text/javascript">
function draw_circles(x,y) 
{ 
document.write('<style type=text/css>');
document.write('#map#Red_Counter{position:absolute;top:'+x+'px; left:'+y+'px;}');
document.write('</style>')
} 
</script>
<script type="text/javascript">
function loadGame()

{
var xmlHttp;
var timerId = setTimeout("loadGame();", 1000);
try
{
// Firefox, Opera 8.0+, Safari
xmlHttp=new XMLHttpRequest(param);
}
catch (e)
{
// Internet Explorer
try
{
xmlHttp=new ActiveXObject("Msxml2.XMLHTTP");
}
catch (e)
{
try
{
xmlHttp=new ActiveXObject("Microsoft.XMLHTTP");
}
catch (e)
{
alert("Your browser does not support AJAX!");
return false;
}
}
}
xmlHttp.onreadystatechange=function()
{
if(xmlHttp.readyState==4)
{
}
draw_circles(xmlHttp.responseText.slice(0,1),xmlHttp.responseText.slice(1,2)) 


}
}
xmlHttp.open("GET",'Waiting_Server.asp,true)
xmlHttp.send(null);

}
</script>
<body onload="function loadGame()">
</body>

</html>
Last edited by lawrenceh; Apr 23rd, 2008 at 4:23 pm.
Reply With Quote Quick reply to this message  
Join Date: Jul 2006
Posts: 1,091
Reputation: MattEvans is a jewel in the rough MattEvans is a jewel in the rough MattEvans is a jewel in the rough 
Solved Threads: 63
Moderator
Featured Poster
MattEvans's Avatar
MattEvans MattEvans is offline Offline
Veteran Poster

Re: Moving a counter with a playing board

 
0
  #2
Apr 24th, 2008
That's a horrible way to influence the page dynamically. Don't 'print' HTML into an already-opened page in that way, i.e. never use document.write( ) unless its only to influence the first page render ( and even then, there are better alternatives ).

Instead, maintain the x and y position of the token within the script ( e.g. use 2 global JS variables ), and use a single element ( any visual element [div,img,span,etc] ) to represent the token. Assign it a constant ( fixed ) style that sets position:absolute; . Then use calls like: thetoken.style.top = ...; where 'thetoken' is the element you used for the token ( use DHTML/document.getElementID( ) to obtain a reference to it ).

If you're only moving things around occasionally ( i.e. a board game ) then Javascript/CSS/HTML will work fine, but if you want performant interactive movement; alternatives include Flash, among others..
Plato forgot the nullahedron..
Reply With Quote Quick reply to this message  
Join Date: Apr 2008
Posts: 2
Reputation: lawrenceh is an unknown quantity at this point 
Solved Threads: 0
lawrenceh lawrenceh is offline Offline
Newbie Poster

Re: Moving a counter within a playing board

 
0
  #3
Apr 24th, 2008
Thanks for your response. There are a lot of things to try. I don't think what I am trying to do is unusual for a game. Yes, I am trying to write a borad game, which is updated every second.

Is there a web site that you know of, with some examples?

Best regards

Lawrence
Reply With Quote Quick reply to this message  
Reply

This thread is more than three months old.
Perhaps start a new thread instead?
Message:



Other Threads in the Game Development Forum
Thread Tools Search this Thread



About Us | Contact Us | Advertise | DaniWeb | Acceptable Use Policy | RSS Feed

©2003 - 2009 DaniWeb® LLC