Optimizing OpenGL (SwapBuffer being slow)

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Join Date: Dec 2008
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Re: Optimizing OpenGL (SwapBuffer being slow)

 
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  #11
Dec 3rd, 2008
just to mention - be sure you guys free all allocated memory, as in first post almost on every error you'll get memory leak, because you call calloc
  1. char *msg = calloc(sizeof(char), 512);
without freeing it.

Similar thing with parsedText in Clockowl post from Jul 25th, 2008 2:00 pm.


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