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Share Ram to Video
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Join Date: Mar 2004
Posts: 3,826
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Solved Threads: 144
OK, misleading information given here.
If you have onboard video, then you should be able to change the amount of shared RAM used by the video function as described.
If you have an add-in display card, then the system RAM CANNOT be shared! In fact, if you have an add-in card then the Shared RAM function should be disabled, or set to the lowest amount possible if there is no option to disable it.
If you have onboard video, then you should be able to change the amount of shared RAM used by the video function as described.
If you have an add-in display card, then the system RAM CANNOT be shared! In fact, if you have an add-in card then the Shared RAM function should be disabled, or set to the lowest amount possible if there is no option to disable it.
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Originally Posted by Catweazle
If you have an add-in display card, then the system RAM CANNOT be shared! In fact, if you have an add-in card then the Shared RAM function should be disabled, or set to the lowest amount possible if there is no option to disable it.
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Originally Posted by Catnip
It's late, so excuse me for being inept!! I thought the apature couldn't exeed the RAM on the Video Card, or it could only be half the VC RAM. I can't remember off-hand and don't feel like looking it up to re-assure myself!!!
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Join Date: Mar 2004
Posts: 3,826
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Solved Threads: 144
Agreed, Coconut Monkey.
AGP aperture size is an older setting which doesn't have much relevence nowadays. It's a carry-over from the time when graphics cards only had a few megabytes of video RAM on them, and needed to use system RAM to calulate textures and such. With even lesser and older video cards having 64Mb or more of Video RAM on them, the 'AGP aperture' isn't really needed.
If a game really does need to access and use system RAM (which as you say is much slower and would be detrimental on performance) then perhaps the card isn't good enough for the game being played. Any half-decent video card suited to gaming now has 128Mb or more of Video RAM on the card, and that should be plenty enough!
AGP aperture size is an older setting which doesn't have much relevence nowadays. It's a carry-over from the time when graphics cards only had a few megabytes of video RAM on them, and needed to use system RAM to calulate textures and such. With even lesser and older video cards having 64Mb or more of Video RAM on them, the 'AGP aperture' isn't really needed.
If a game really does need to access and use system RAM (which as you say is much slower and would be detrimental on performance) then perhaps the card isn't good enough for the game being played. Any half-decent video card suited to gaming now has 128Mb or more of Video RAM on the card, and that should be plenty enough!
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