Sound in C++

Please support our C++ advertiser: Download Intel® Parallel Studio Eval
Reply

Join Date: Dec 2004
Posts: 3
Reputation: Demetrius is an unknown quantity at this point 
Solved Threads: 0
Demetrius Demetrius is offline Offline
Newbie Poster

Sound in C++

 
0
  #1
Dec 8th, 2004
Hey I'm pretty new to C++. I'm taking a class on it now but I don't know how to make sounds in C++... I've done QBasic so I have a little programming background. I'm right now thinking of what to do for a program, and it largely depends on if I can make sounds or not and what sounds. I'm hoping to make some sort of dial up sound. If you can point me in the right direction or help me in any way, it'd be greatly appreciated. Thanks! :mrgreen:

-Dem-
Reply With Quote Quick reply to this message  
Join Date: Apr 2004
Posts: 4,614
Reputation: Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future Dave Sinkula has a brilliant future 
Solved Threads: 278
Team Colleague
Dave Sinkula's Avatar
Dave Sinkula Dave Sinkula is offline Offline
long time no c

Re: Sound in C++

 
0
  #2
Dec 8th, 2004
C and C++ do not have built-in standard support for sound. You will need to mention your compiler and OS and look into sound libraries.
Reply With Quote Quick reply to this message  
Join Date: Dec 2004
Posts: 3
Reputation: Demetrius is an unknown quantity at this point 
Solved Threads: 0
Demetrius Demetrius is offline Offline
Newbie Poster

Re: Sound in C++

 
0
  #3
Dec 8th, 2004
I'm using DevC++ from Bloodshed and my OS is XP. I looked at the libraries and have no idea which is sound :cry:

Dem
Reply With Quote Quick reply to this message  
Join Date: Oct 2004
Posts: 4,468
Reputation: vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light 
Solved Threads: 1047
Moderator
vegaseat's Avatar
vegaseat vegaseat is offline Offline
DaniWeb's Hypocrite

Re: Sound in C++

 
0
  #4
Dec 8th, 2004
I assume you are using Windows. With your knowledge in basic you should look into BCX. It programs in a modern basic and then translates to compile with a number of C or C++ compilers. I look at C is just a subset of C++, well let's say 99% of it is.

BCX comes with a fair number of sound examples. Look over the generated C code to get an understanding of the API calls it makes.

You can download the whole system for free from:
http://www.rjpcomputing.com/programm.../devsuite.html

I have used BCX to learn the finer points of C and C++ myself for quite a while, and recommend it as a learning tool!

For simple sounds on the internal speaker use a Windows API call to Beep(), the code below should work with most any C++ compiler. I tested it with the Dev C++ IDE that uses the very generic GNU compiler G++.

[php]// simple sounds via Beep(frequency_hrz, duration_ms)

#include <iostream>
#include <windows.h> // WinApi header

using namespace std;

int main()
{
Beep(523,500); // 523 hertz (C5) for 500 milliseconds
Beep(587,500);
Beep(659,500);
Beep(698,500);
Beep(784,500);

cin.get(); // wait
return 0;
}
[/php]
May 'the Google' be with you!
Reply With Quote Quick reply to this message  
Join Date: Oct 2004
Posts: 4,468
Reputation: vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light 
Solved Threads: 1047
Moderator
vegaseat's Avatar
vegaseat vegaseat is offline Offline
DaniWeb's Hypocrite

Re: Sound in C++

 
1
  #5
Dec 8th, 2004
Originally Posted by Demetrius
I'm using DevC++ from Bloodshed and my OS is XP. I looked at the libraries and have no idea which is sound :cry:

Dem
Okay, that helps. Now you can get beyond Beep() and use your soundchip. There is a little code snippet called "Play a MIDI voice (Dev C++ console program)" on DaniWeb at:

http://www.daniweb.com/code/snippet97.html

For those who need some hand holding with the Dev C++ IDE:
In the IDE go to FILE, then NEW, then Project, select (in this case) Console Application, give it a name like Sound1 then click OK. A filesave dialog box comes up, create a new folder, might as well call it Sound1, open it and save project file Sound1.dev there. The DevCpp IDE comes up with a bare bones template, select and delete that and cut and paste the snippet code into the empty editor page. Now compile and run. Don't forget to turn your speakers on.
May 'the Google' be with you!
Reply With Quote Quick reply to this message  
Join Date: Dec 2004
Posts: 24
Reputation: yb1pls is an unknown quantity at this point 
Solved Threads: 1
yb1pls yb1pls is offline Offline
Newbie Poster

Re: Sound in C++

 
0
  #6
Dec 9th, 2004
#include <iostream>
#include <windows.h> // WinApi header

using namespace std;

int main()
{
Beep(523,500); // 523 hertz (C5) for 500 milliseconds
Beep(587,500);
Beep(659,500);
Beep(698,500);
Beep(784,500);

cin.get(); // wait
return 0;
}
Reply With Quote Quick reply to this message  
Join Date: Dec 2004
Posts: 3
Reputation: Demetrius is an unknown quantity at this point 
Solved Threads: 0
Demetrius Demetrius is offline Offline
Newbie Poster

Re: Sound in C++

 
0
  #7
Dec 9th, 2004
Heey ok thanks, the beeping worked and the other code for the 'voices' worked but now I'm trying to figure out how that code works. Any hints would help. The script is located in the URL given in an above post.

Thanks everyone!
-Dem-
Reply With Quote Quick reply to this message  
Join Date: Oct 2004
Posts: 4,468
Reputation: vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light 
Solved Threads: 1047
Moderator
vegaseat's Avatar
vegaseat vegaseat is offline Offline
DaniWeb's Hypocrite

Re: Sound in C++

 
0
  #8
Dec 9th, 2004
Originally Posted by Demetrius
Heey ok thanks, the beeping worked and the other code for the 'voices' worked but now I'm trying to figure out how that code works. Any hints would help. The script is located in the URL given in an above post.

Thanks everyone!
-Dem-
Much of the code has to do with converting something you and I understand, like frequency, duration, and instrument to something the midi part of the sound chip in your computer understands.
May 'the Google' be with you!
Reply With Quote Quick reply to this message  
Join Date: Oct 2004
Posts: 4,468
Reputation: vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light vegaseat is a glorious beacon of light 
Solved Threads: 1047
Moderator
vegaseat's Avatar
vegaseat vegaseat is offline Offline
DaniWeb's Hypocrite

Re: Sound in C++

 
0
  #9
Dec 9th, 2004
There is another way to make a sound, quite simple, you load a wave file and play it:
[php]// play a wave file sound using the winmm library
// For DevCpp add the library libwinmm.a to linker via
// Project/Project Options/Parameters/Add Library
// remember this is a console program!

#include <iostream>
#include <windows.h> // for PlaySound()

#define SND_FILENAME 0x20000
#define SND_LOOP 8
#define SND_ASYNC 1

using namespace std;

int main()
{
// play sound as loop (remove SND_LOOP for one time play)
// file boing.wav has be in the working directory
PlaySound("boing.wav",NULL,SND_FILENAME|SND_LOOP|SND_ASYNC);

cin.get(); // wait
return 0;
}
[/php]
May 'the Google' be with you!
Reply With Quote Quick reply to this message  
Join Date: Jul 2005
Posts: 1
Reputation: Rezzo is an unknown quantity at this point 
Solved Threads: 0
Rezzo Rezzo is offline Offline
Newbie Poster

Re: Sound in C++

 
0
  #10
Jul 23rd, 2005
Is it possible for a console to make the sound be heard on other players computers ??
Like in a game.. Without changing the client the game is played on
Reply With Quote Quick reply to this message  
Reply

Message:



Similar Threads
Other Threads in the C++ Forum


Views: 93876 | Replies: 12
Thread Tools Search this Thread



Tag cloud for C++
About Us | Contact Us | Advertise | DaniWeb | Acceptable Use Policy | RSS Feed

©2003 - 2010 DaniWeb® LLC