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mouseClicked(MouseEvent e)
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Join Date: Mar 2008
Posts: 57
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can you guys help me how can I remove all those drawn rectangles if user click the mouse in the applet field?
I am supposed to write a program that displays a rectangle and color it with green when user drag the mouse. But if user click the mouse anywhere in the field then that rectangle should disappear.
I have got all working except that mouse clicked part.
Here is my code
I am supposed to write a program that displays a rectangle and color it with green when user drag the mouse. But if user click the mouse anywhere in the field then that rectangle should disappear.
I have got all working except that mouse clicked part.
Here is my code
Java Syntax (Toggle Plain Text)
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class DrawRect extends JApplet { private int pointCounter =0; private Point coordinate1[] = new Point[20]; private Point coordinate2[] = new Point[20]; private Point beg = new Point(); private Point last = new Point(); Rectangle rectn = new Rectangle(); private boolean flag; public DrawRect() { addMouseMotionListener( new MouseMotionAdapter() { public void mouseDragged(MouseEvent e) { last = e.getPoint(); rectn.setFrameFromDiagonal(beg, last); repaint(); } }); addMouseListener(new MouseAdapter() { public void mousePressed(MouseEvent e) { beg = e.getPoint(); } public void mouseReleased(MouseEvent e) { coordinate1[pointCounter] = beg; coordinate2[pointCounter] = e.getPoint(); pointCounter++; rectn.setFrameFromDiagonal(beg, beg); repaint(); } public void mouseClicked(MouseEvent e) { if(flag==false) { repaint(); } } }); } public void paint(Graphics g) { super.paint(g); Graphics2D g2 = (Graphics2D)g; g2.draw(rectn); g2.setPaint(Color.yellow); Rectangle rectn2 = new Rectangle(); for (int i =0; i < pointCounter; i++) { rectn2.setFrameFromDiagonal(coordinate1[i], coordinate2[i]); g2.fill(rectn2); } } }
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Join Date: Sep 2008
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http://www.daniweb.com/forums/thread154611-3.html
I spent 2-3 hours helping you, the least you can do is mark the thread as 'solved'. I also gave you a suggestion on how to do this in the other thread, although I don't think my suggestion was a good way to do it. But if you make the rectangle have no area, then when it is repainted, it will display as invisible.
I spent 2-3 hours helping you, the least you can do is mark the thread as 'solved'. I also gave you a suggestion on how to do this in the other thread, although I don't think my suggestion was a good way to do it. But if you make the rectangle have no area, then when it is repainted, it will display as invisible.
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Join Date: Sep 2008
Posts: 1,629
Reputation:
Solved Threads: 206
http://www.daniweb.com/forums/thread154611-3.html
^^ No, I was talking about marking that thread as solved, which is your previous thread. Its a matter of courtesy to mark a thread as solved, especially when someone spends a lot of their time helping you, as I have.
Anyway, the way that you make a rectangle with no area is easy. Area = length * width, so a rectangle with either length = 0 or width = 0 will have 0 area. So set one of the sides of the rectangle to 0. Again, I direct you to the Javadoc:
http://java.sun.com/j2se/1.4.2/docs/...Rectangle.html
^^ No, I was talking about marking that thread as solved, which is your previous thread. Its a matter of courtesy to mark a thread as solved, especially when someone spends a lot of their time helping you, as I have.
Anyway, the way that you make a rectangle with no area is easy. Area = length * width, so a rectangle with either length = 0 or width = 0 will have 0 area. So set one of the sides of the rectangle to 0. Again, I direct you to the Javadoc:
http://java.sun.com/j2se/1.4.2/docs/...Rectangle.html
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