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Learning C-Sharp
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Hello, I have came from C++ and have decided to learn C# and XNA 2.0, I am wanting a good book for C-Sharp for complete beginners, but not for dummies.
I have came accross: http://www.amazon.co.uk/Microsoft-Vi...2880050&sr=8-3
Btw, because I have programmed in C++ I get the basic consepts
Reply please?
I have came accross: http://www.amazon.co.uk/Microsoft-Vi...2880050&sr=8-3
Btw, because I have programmed in C++ I get the basic consepts
Reply please?
C Plus Plus Coder.
Fourteen Years Of Age
Fourteen Years Of Age
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The wrox books are much better written in my humble opinion
depending on how confident you are with your c++ skills, the transition should be pretty painless, so
Beginning visual c# maybe a little too basic, but professional c# is a great read.
I often mention these, as I think these are awsome, while they are aimed at gameplay, the c# video training material on 3dbuzz is very well done, I have the XNA series vols 1-3, and would strongly recommend them as they cover the whole OO and basics exceptionally well to the point Id almost challenge someone whos never programmed not to be comfortable with them at the end.. You can view some of the earlier vtms in the volumes by registering and looking at the free Hyperion section - which takes you through a text based game, but it takes you through design and so on through to final coding.
depending on how confident you are with your c++ skills, the transition should be pretty painless, so
Beginning visual c# maybe a little too basic, but professional c# is a great read.
I often mention these, as I think these are awsome, while they are aimed at gameplay, the c# video training material on 3dbuzz is very well done, I have the XNA series vols 1-3, and would strongly recommend them as they cover the whole OO and basics exceptionally well to the point Id almost challenge someone whos never programmed not to be comfortable with them at the end.. You can view some of the earlier vtms in the volumes by registering and looking at the free Hyperion section - which takes you through a text based game, but it takes you through design and so on through to final coding.
Did I just hear "You gotta help us, Doc. We've tried nothin' and we're all out of ideas" ? Is this you? Dont let this be you! I will put in as much effort as you seem to.
Need concepts, designs, practices, Videos, communities and news about C# and XNA http://MSDN.com your way, I don't read single book in C#, I depend on classes documentations and MSDN.
Last edited by Ramy Mahrous; Jan 25th, 2009 at 10:31 am.
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B.Sc Computer Science, Helwan University
Technical blog | http://ramymahrous.wordpress.com
LinkedIn | http://www.linkedin.com/in/ramymahrous
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Join Date: Nov 2008
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http://creators.xna.com/en-US/quickstart_main
http://www.ziggyware.com/articles.php
This 2 links is quite useful for start with XNA. And the book Beginning with XNA from APRESS is my choice. Also I have a simple tutorial about XNA making an Space Invaders in my website: http://www.hieu.co.uk/post/2008/12/2...-Invaders.aspx
http://www.ziggyware.com/articles.php
This 2 links is quite useful for start with XNA. And the book Beginning with XNA from APRESS is my choice. Also I have a simple tutorial about XNA making an Space Invaders in my website: http://www.hieu.co.uk/post/2008/12/2...-Invaders.aspx
.Net Developer - 3D Game Designer
My Portfolio/Blog: http://www.hieu.co.uk
My Portfolio/Blog: http://www.hieu.co.uk
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