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Ideas for visual field representation??
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Join Date: Feb 2009
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Hi, I am working on a project that involves a simple stimulus-response agent which much navigate it's way around a 2d grid world.
Does anyone have any good ideas for ways to implement the agent's visual field? The input is a string of characters, one of them representing the position of the agent, which would be a 4x5 visual field if fed into a matrix.
The world consists of random walls with doors and hidden keys.
If I were to go with the matrix, is there an efficient way to update information from the new visual field string (which gets updated every time the agent makes a move) ?
Thanks for your help!
Does anyone have any good ideas for ways to implement the agent's visual field? The input is a string of characters, one of them representing the position of the agent, which would be a 4x5 visual field if fed into a matrix.
The world consists of random walls with doors and hidden keys.
If I were to go with the matrix, is there an efficient way to update information from the new visual field string (which gets updated every time the agent makes a move) ?
Thanks for your help!
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