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Need some help on designing a game GUI
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I am in the process of designing a game implementation in Java, and without much experience with GUIs past swing applications, I am not quite sure where to start with this.
The game I will be implementing can be seen and played here:
http://www.pentago-online.com/
In other words, it is board game, divided into 4 individual, movable (360* turnable, 90* at a time) squares.
Using some sort of double buffering, I can flip each of the squares of this game, but what I would like to do is create an animated effect of them turning, such as on the website above. Can anyone recommend a good way to do this?
The game I will be implementing can be seen and played here:
http://www.pentago-online.com/
In other words, it is board game, divided into 4 individual, movable (360* turnable, 90* at a time) squares.
Using some sort of double buffering, I can flip each of the squares of this game, but what I would like to do is create an animated effect of them turning, such as on the website above. Can anyone recommend a good way to do this?
I have not visited the link but you might be interested in the JMonkey gaming engine for designing/implementing your game.
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