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How do i make a c++ file from a header file thats linked list with a sort function
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How do i make a c++ file from a header file thats linked list with a sort function
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#1 Mar 23rd, 2009
I'm studying for one of my exam's and this is my first c++ class and my professor gave one of these questions for our study guide... and I'm having trouble with it. And since our final is open book and open notes he's not giving us the answers, and i've check on the internet and my book and theres nothing thats helping me :-(
The following code is for the header file, i have to make a cpp file and with this make a sorting function and in the cpp file and for the user to pick a random 10 numbers and to make them in order. Using the linkedListType class I have to add a selection sort function for linked lists. Then i have to write a program that tests the selection sort function.
Basiaclly my question is... am I doing this correctly and can someone guide me into the right direction... also, i need to figure out how the user can actually put in the 10 numbers... what i have so far is
This would mean so much for anyone who could help me!!!!
The following code is for the header file, i have to make a cpp file and with this make a sorting function and in the cpp file and for the user to pick a random 10 numbers and to make them in order. Using the linkedListType class I have to add a selection sort function for linked lists. Then i have to write a program that tests the selection sort function.
C++ Syntax (Toggle Plain Text)
#ifndef H_LinkedListType #define H_LinkedListType #include <iostream> #include <cassert> using namespace std; template <class Type> struct nodeType { Type info; nodeType<Type> *link; }; template<class Type> class linkedListType { template<class Type> friend ostream& operator<<(ostream&, const linkedListType<Type>&); public: const linkedListType<Type>& operator= (const linkedListType<Type>&); //Overload the assignment operator. void initializeList(); //Initializes the list to an empty state. //Postcondition: first = NULL, last = NULL, // count = 0 bool isEmptyList(); //Function to determine whether the list is empty. //Postcondition: Returns true if the list is empty; // otherwise, returns false. int length(); //Function to return the number of nodes in the //list. //Postcondition: The value of count is returned. void destroyList(); //Function to delete all the nodes from the list. //Postcondition: first = NULL, last = NULL, // count = 0 Type front(); //Function to return the first element of the list. //Precondition: The list must exist and must not be //empty. //Postcondition: If the list is empty, then the // program terminates; otherwise, // the first element of the list is // returned. Type back(); //Function to return the last element of the //list. //Precondition: The list must exist and must not //be empty. //Postcondition: If the list is empty, then the // program terminates; otherwise, // the last element of the list is // returned. bool search(const Type& searchItem); //Function to determine whether searchItem is in //the list. //Postcondition: Returns true if searchItem is found // in the list; otherwise, it returns // false. void insertFirst(const Type& newItem); //Function to insert newItem in the list. //Postcondition: first points to the new list // and newItem is inserted at the // beginning of the list. void insertLast(const Type& newItem); //Function to return newItem at the end of the //list. //Postcondition: first points to the new list, // newItem is inserted at the end // of the list, and last points to // the last node in the list. void deleteNode(const Type& deleteItem); //Function to delete deleteItem from the list. //Postcondition: If found, the node containing // deleteItem is deleted from the // list, first points to the first // node, and last points to the last // node of the updated list. void deleteSmallest(); linkedListType(); //default constructor //Initializes the list to an empty state. //Postcondition: first = NULL, last = NULL, // count = 0 linkedListType(const linkedListType<Type>& otherList); //copy constructor ~linkedListType(); //destructor //Deletes all the nodes from the list. //Postcondition: The list object is destroyed. protected: int count; //variable to store the number of //elements in the list nodeType<Type> *first; //pointer to the first node of //the list nodeType<Type> *last; //pointer to the last node of //the list private: void copyList(const linkedListType<Type>& otherList); //Function to make a copy of otherList. //Postcondition: A copy of otherList is created // and assigned to this list. }; template<class Type> void linkedListType<Type>::deleteSmallest() { Type smallest; //find the smallest value deleteNode(smallest); } template<class Type> bool linkedListType<Type>::isEmptyList() { return(first == NULL); } template<class Type> linkedListType<Type>::linkedListType() // default constructor { first = NULL; last = NULL; count = 0; } template<class Type> void linkedListType<Type>::destroyList() { nodeType<Type> *temp; //pointer to deallocate the memory //occupied by the node while(first != NULL) //while there are nodes in the list { temp = first; //set temp to the current node first = first->link; //advance first to the next node delete temp; //deallocate memory occupied by temp } last = NULL; //initialize last to NULL; first has already //been set to NULL by the while loop count = 0; } template<class Type> void linkedListType<Type>::initializeList() { destroyList(); //if the list has any nodes, delete them } template<class Type> int linkedListType<Type>::length() { return count; } // end length template<class Type> Type linkedListType<Type>::front() { assert(first != NULL); return first->info; //return the info of the first node }//end front template<class Type> Type linkedListType<Type>::back() { assert(last != NULL); return last->info; //return the info of the first node }//end back template<class Type> bool linkedListType<Type>::search(const Type& searchItem) { nodeType<Type> *current; //pointer to traverse the list bool found; current = first; //set current to point to the //first node in the list found = false; //set found to false while(current != NULL && !found) //search the list if(current->info == searchItem) //the item is found found = true; else current = current->link; //make current point //to the next node return found; }//end search template<class Type> void linkedListType<Type>::insertFirst(const Type& newItem) { nodeType<Type> *newNode; //pointer to create the new node newNode = new nodeType<Type>; //create the new node assert(newNode != NULL); //If unable to allocate memory, //terminate the program newNode->info = newItem; //store the new item in the node newNode->link = first; //insert newNode before first first = newNode; //make first point to the //actual first node count++; //increment count if(last == NULL) //if the list was empty, newNode is also //the last node in the list last = newNode; } template<class Type> void linkedListType<Type>::insertLast(const Type& newItem) { nodeType<Type> *newNode; //pointer to create the new node newNode = new nodeType<Type>; //create the new node assert(newNode != NULL); //If unable to allocate memory, //terminate the program newNode->info = newItem; //store the new item in the node newNode->link = NULL; //set the link field of newNode //to NULL if(first == NULL) //if the list is empty, newNode is //both the first and last node { first = newNode; last = newNode; count++; //increment count } else //the list is not empty, insert newNode after last { last->link = newNode; //insert newNode after last last = newNode; //make last point to the actual last node count++; //increment count } }//end insertLast template<class Type> void linkedListType<Type>::deleteNode(const Type& deleteItem) { nodeType<Type> *current; //pointer to traverse the list nodeType<Type> *trailCurrent; //pointer just before current bool found; if(first == NULL) //Case 1; list is empty. cerr<<"Can not delete from an empty list.\n"; else { if(first->info == deleteItem) //Case 2 { current = first; first = first->link; count--; if(first == NULL) //list has only one node last = NULL; delete current; } else //search the list for the node with the given info { found = false; trailCurrent = first; //set trailCurrent to point to //the first node current = first->link; //set current to point to the //second node while(current != NULL && !found) { if(current->info != deleteItem) { trailCurrent = current; current = current->link; } else found = true; } // end while if(found) //Case 3; if found, delete the node { trailCurrent->link = current->link; count--; if(last == current) //node to be deleted was //the last node last = trailCurrent; //update the value of last delete current; //delete the node from the list } else cout<<"Item to be deleted is not in the list."<<endl; } //end else } //end else } //end deleteNode //Overloading the stream insertion operator template<class Type> ostream& operator<<(ostream& osObject, const linkedListType<Type>& list) { nodeType<Type> *current; //pointer to traverse the list current = list.first; //set current so that it points to //the first node while(current != NULL) //while more data to print { osObject<<current->info<<" "; current = current->link; } return osObject; } template<class Type> linkedListType<Type>::~linkedListType() // destructor { destroyList(); }//end destructor template<class Type> void linkedListType<Type>::copyList (const linkedListType<Type>& otherList) { nodeType<Type> *newNode; //pointer to create a node nodeType<Type> *current; //pointer to traverse the list if(first != NULL) //if the list is nonempty, make it empty destroyList(); if(otherList.first == NULL) //otherList is empty { first = NULL; last = NULL; count = 0; } else { current = otherList.first; //current points to the //list to be copied count = otherList.count; //copy the first node first = new nodeType<Type>; //create the node assert(first != NULL); first->info = current->info; //copy the info first->link = NULL; //set the link field of //the node to NULL last = first; //make last point to the //first node current = current->link; //make current point to //the next node //copy the remaining list while(current != NULL) { newNode = new nodeType<Type>; //create a node assert(newNode!= NULL); newNode->info = current->info; //copy the info newNode->link = NULL; //set the link of //newNode to NULL last->link = newNode; //attach newNode after last last = newNode; //make last point to //the actual last node current = current->link; //make current point to //the next node }//end while }//end else }//end copyList //copy constructor template<class Type> linkedListType<Type>::linkedListType (const linkedListType<Type>& otherList) { first = NULL; copyList(otherList); }//end copy constructor //overload the assignment operator template<class Type> const linkedListType<Type>& linkedListType<Type>::operator= (const linkedListType<Type>& otherList) { if(this != &otherList) //avoid self-copy copyList(otherList); return *this; } #endif
Basiaclly my question is... am I doing this correctly and can someone guide me into the right direction... also, i need to figure out how the user can actually put in the 10 numbers... what i have so far is
C++ Syntax (Toggle Plain Text)
using namespace std; #include "linkedList.h" int main() { linkedListType<int> list; int num; cout<<"Pleas enter 10 numbers ==> \n" <<endl; cin>>num; while(num >= 0) { list.insert(num); cin>>num; } cout<<"The list before sorting:"<<endl; list.print(); cout<<endl; list.selectionSort(); cout<<"The list after sorting:"<<endl; list.print(); cout<<endl; return 0; }
This would mean so much for anyone who could help me!!!!
Re: How do i make a c++ file from a header file thats linked list with a sort function
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#2 Mar 23rd, 2009
you need to create a loop and ask the the 10 numbers one at a time
C++ Syntax (Toggle Plain Text)
for(int i = 0; i < 10; i++) { cout << "Enter number #" << i+1 << "\n"; cin >> num; list.push_back(num); }
Don't PM me with questions -- you might get a nasty PM in response. If you have a question then post it in one of the forums.
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#3 Mar 23rd, 2009
thanks Ancient Dragon, that helps but would you know if i wanted to find these sorted numbers would i have to make the sort function or is that already included in the header file, and if so, how am i able to attach those numbers so they are able to work along with the header file and when i try to compile my prgram it keeps giving me an error saying it cannot open linkedList.h, but what am i doing wrong or is this something that has to do with my settings?
Re: How do i make a c++ file from a header file thats linked list with a sort function
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#4 Mar 23rd, 2009
Probably due to settings. What compiler and os are you using? Make sure the file "LinkedList.h" actually resides on your hard drive in the same directory as the *.cpp file you are trying to compile, and check the file's spelling. It doesn't have to be in the same directory, but makes life a lot easier if it is. As you gain more experience you will learn not to put header files in other directories.
Last edited by Ancient Dragon; Mar 23rd, 2009 at 10:24 pm.
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#5 Mar 23rd, 2009
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#6 Mar 23rd, 2009
Well you can make a sort function, alternatively you can sort your inputs prior to pushing them into an array with a sort() function included in <algorithm.h>, but I doubt this is what your professor wants you to do. I suggest using a recursive function for sorting.
oh and although I'm not quite familiar with visual studio 2008, mabe you should have #include "LinkedListType.h" depending on how you saved your header file.
oh and although I'm not quite familiar with visual studio 2008, mabe you should have #include "LinkedListType.h" depending on how you saved your header file.
Last edited by SeeTheLite; Mar 23rd, 2009 at 10:41 pm.
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#7 Mar 24th, 2009
I resolved the header file issue... i played around with the settings and saved them both in the same file...
He said that he wants it in linked list not array but i'm still having problem with the sort function... i found an example online as follows:
But i cant interpret that for what i'm working on... am i at least looking up the right information???
He said that he wants it in linked list not array but i'm still having problem with the sort function... i found an example online as follows:
C++ Syntax (Toggle Plain Text)
template <typename Iterator> void selection_sort(Iterator begin, Iterator end) { Iterator min; while (begin != end) { min = std::min_element(begin, end); std::iter_swap(begin, min); ++begin; } }
But i cant interpret that for what i'm working on... am i at least looking up the right information???
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#8 Mar 24th, 2009
Can someone help me how to be able to add the numbers into some kind of memory spot where i can swap the values... i also found this online and i think this can help me but i dont know how to use it... help anyone??
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Type temp = current->info; // save value current->info = minnode->info; minnode->info = temp ;
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#9 Mar 24th, 2009
also heres another question (i hope i dont sound stupid) But if I have to write up the numbers to be put into by the user, then also the coding for the selection sort, and also to swap the values to change the order... Isn't that the gist of the entire program?? what is the point of the header file?? How is helping me for the program as a whole??
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Re: How do i make a c++ file from a header file thats linked list with a sort function
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#10 Mar 24th, 2009
im interpreting the question as you have
write a selection sort function which goes in the header.
write a cpp file that gets in ten numbers and calls functions to store the numbers into a linked list and sort it.
compile them together.
if im right then the header file is usefull as it contains functions for the linked list for use
all the c++ file should do is get the ten numbers most of the work is done by the header function calls
write a selection sort function which goes in the header.
write a cpp file that gets in ten numbers and calls functions to store the numbers into a linked list and sort it.
compile them together.
if im right then the header file is usefull as it contains functions for the linked list for use
all the c++ file should do is get the ten numbers most of the work is done by the header function calls
Last edited by lilkid; Mar 24th, 2009 at 4:17 pm.
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