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where do i start?
Thread Solved |
I think it is better to learn more about C++ than the basics first. You can learn about writing game logic without adding the complexity of graphics to your program. If you start learning how to make graphics with incomplete knowledge of C++, you will end up struggling with the language and the graphics API at the same time. That makes learning harder.
-Tommy (For Great Justice!) Gunn
how much more do i need to know then? i can:
print to a console (obviously)
take user input
use files
use loops (for, while, do)
use decisions (if, if else, switch ect)
and i grasp the concept of how memory is allocated
and i am begining to use classes (and i understand constructors/destructors)
and this isnt the first language i have programmed in.
print to a console (obviously)
take user input
use files
use loops (for, while, do)
use decisions (if, if else, switch ect)
and i grasp the concept of how memory is allocated
and i am begining to use classes (and i understand constructors/destructors)
and this isnt the first language i have programmed in.
Well to make a GUI program in opengl, say a basic triangle, all you need
to know about c++ is, functions,libraries,if-else,and switch-statements.
From that you can make your first triangle. Although it might be hard
to understand what which function does from the GUI library.
My suggestion would be to program for a at least a year, before jumping
into GUI.
to know about c++ is, functions,libraries,if-else,and switch-statements.
From that you can make your first triangle. Although it might be hard
to understand what which function does from the GUI library.
My suggestion would be to program for a at least a year, before jumping
into GUI.
I give up!
1) What word becomes shorter if you add a letter to it? [ Solved by : niek_e ]
2) What does this sequence equal to : (.5u - .5a)(.5u-.5b)(.5u-.5c) ...
3) What is the 123456789 prime numer? I understand what your saying but I have been programming for about a year and I think I am ready, as I can go at my own pace, and I am going to get a book to learn from. I'm asking because I don't know where to go from here.
I want to learn one of the api's but which one would be better to learn. would openGL do everything that direct3d can?
I want to learn one of the api's but which one would be better to learn. would openGL do everything that direct3d can?
Last edited by MattyRobot; Sep 10th, 2009 at 1:46 pm.
For now, I would suggest openGL, as it is easier to learn. Google
tutorials for it. This link
would help you get opengl installed.
tutorials for it. This link
would help you get opengl installed.
I give up!
1) What word becomes shorter if you add a letter to it? [ Solved by : niek_e ]
2) What does this sequence equal to : (.5u - .5a)(.5u-.5b)(.5u-.5c) ...
3) What is the 123456789 prime numer? ok, i will learn a bit of win32 from here:
http://winprog.org/tutorial/
then i will have a look at:
http://www.videotutorialsrock.com/index.php
thanks
http://winprog.org/tutorial/
then i will have a look at:
http://www.videotutorialsrock.com/index.php
thanks
Last edited by MattyRobot; Sep 11th, 2009 at 9:57 am. Reason: wrong url
my programming ability isn't bad for my age... I'm 13
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